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Monster Arena Teams


Name

The Angry Archers

Description

Monsters that wield bows

Deathmove

Harrowing Arrow: Arrows of light hit all enemies for 116-124 points of damage

Team bonuses

Team Max HP +15

Possible team members

Fletch (Bodkin archer)
Archer (Bodkin bowyer)
Sagittari (Bodkin fletcher)




Name

The Blade Runners

Description

Monsters that wield swords

Deathmove

Triple Swords: Team members focus attacs on a single foe, and cause 50% more damage than normal attacks

Team bonuses

N/A

Possible team members

Bones (skeleton)
Capers (Phantom fencer)
Cybor (Killing machine)
Dumbking (Notso macho)
Foul Fowl (Fowlfighter)
Jockey (Skullrider)
Lonely Joe (Restless Armour)
Nohi (Killing Machine)
Roborg (Killing Machine)
Skeledoid (Hell Gladiator)
Slimehopper (Slime knight)




Name

Club Club

Description

Monsters that wield clubs

Deathmove

Mind Breaker: Team members focus attacks on a single foe, and cause the target to lose its turn

Team bonuses

N/A

Possible team members

Arges (Cyclops)
Brontes (Gigantes)
Klub Kong (Gorerilla)
Pa Troll (Boss Troll)
Skeledoid (Hell gladiator)
Squiggles (Khalamari kid)
Steropes (Gigantes)




Name

The Hackers

Description

Monsters that wield axes

Deathmove

Tyhpoes' Maul: Team members focus attacks on a single foe, and inflict 50% more damage than normal attacks (double damage vs. beasts)

Team bonuses

N/A

Possible team members

Bush-W (Berserker)
Hackzilla (Hacksaurus)
Hoodwink (Hoodlum)
Skeledoid (Hell gladiator)




Name

The Javelinas

Description

Monsters that wield javelins

Deathmove

Jolly Jousters: Team members attack eight times hitting enemies at random. Each hit does half the damage of a normal attack

Team bonuses

N/A

Possible team members

Deadnoble (Bone baron)
Octurion (Octavian sentry)
Orcus (Orc King)




Name

The Drack Pack

Description

All three drackies

Deathmove

Fat Drack: All team members merge into the Gracky, the Great Dracky

Team bonuses

Team Agility +30

Possible team members

Sippy (Dracky)
Slurpy (Dracky)
Sugi (Dracky)




Name

The Dynamic Duo

Description

Orrid and Spike

Deathmove

Sapper Slapper: both monsters focus sattacks on a single foe and also lower its defence

Team bonuses

Team Attack +15 when 3rd member of beast family

Possible team members

Orrid (Buffalogre)
Spike (Mohawker)




Name

The Fatal Attraction

Description

Faunus, Hazel, and Slimehopper

Deathmove

Love Typhoon: a pink whirlwind hits a group of foes for 76-84 points of damage

Team bonuses

N/A

Possible team members

Faunus (Silenus)
Hazel (Witch)
Slimehopper (Slime knight)




Name

Happy Together

Description

Two monsters that are happy to be together

Deathmove

N/A

Team bonuses

N/A

Possible team members

Jewelbag (Goodybag
Trick Bag (Bag o' laughs)




Name

The Legends

Description

Monsters named after DQ Staff

Deathmove

Big Bang: a massive explosion hits all foes for 175-225 points of damage

Team bonuses

N/A

Possible team members

Hori (King slime)
Nohi (Killing machine)
Sugi (Dracky)
Tori (Slime)




Name

My Three Golems

Description

All three golems

Deathmove

The Golemator: All team members merge into the monstrous Mazin

Team bonuses

N/A

Possible team members

Brickman (Golem)
Goldman (Gold golem)
Stoneman (Stone golem)




Name

The Nightriders

Description

Mounted monsters

Deathmove

Riders' Carnival: Team members focus attacks on a single foe, and cause double the usual amoung of damage

Team bonuses

N/A

Possible team members

Deadnoble (Bone baron)
Jockey (Skullrider)
Slimehopper (Slime knight)




Name

The Psyche Wards

Description

Monsters that build tension

Deathmove

Tension Boost: Raises the tension of each team member and party member by two levels

Team bonuses

N/A

Possible team members

Big Al (King kelp)
Hazel (Witch)
Jewelbag (Goodybag)
Trickbag (Bag o' laughs)




Name

Team Goodnight

Description

Certain nocturnal monsters

Deathmove

Dirge: Reducse the defence of all team members and all enemies to 0

Team bonuses

N/A

Possible team members

Capers (Phantom fencer)
Hoodwink (Hoodlum)
Nightwing (Night Emperor)




Name

The Treasure Hunters

Description

Wealthy monsters

Deathmove

Good as Gold: Both monsters focus attacks on a single foe. You gain equal to half the damage dealt (Not usable in the Monster Arena)

Team bonuses

Fight Extra turn when the third member is of the material family

Possible team members

Goldman (Gold golem)
Jewelbag (Goodybag)




Name

Triple Trouble

Description

All three killing machines

Deathmove

Stream Killer Attack: Team members focus attacks on a single foe, and cause triple the damage of normal attacks

Team bonuses

N/A

Possible team members

Cybot (Killing machine)
Nohi (Killing machine)
Roborg (Killing machine)




Name

Two Eyes

Description

The two gigantes

Deathmove

Sapper Slapper: Both monsters focus attacks on a single foe and also lower its defence

Team bonuses

Fight Extra Turn when third member is of the demon family

Possible team members

Brontes (Gigantes)
Steropes (Gigantes)




Name

Valentine's Day

Description

Monsters that use puppets

Deathmove

N/A

Team bonuses

Team Agility +15, Team Max HP +15 if the third member is of the Humanoid family

Possible team members

Dolldrums (Puppet Master)
Moppet (Puppeteer)




Name

The King and Us

Description

Healer, Curer, and Hev

Deathmove

Maximaster: Returns all fallen team members to life and heals all team members to max HP, then boosts defence of all team members and lowers defence of all enemies

Team bonuses

Team Max HP x2

Possible team members

Curer (Cureslime)
Healer (Healslime)
Hev (Metal king slime)




Name

Mega Metal Maniacs

Description

Hev and Metabble

Deathmove

Magic Burst: Hev and Metabble expend all remaining MP to deal 48-=520 damage to all enemies

Team bonuses

Team Max HP x2 when third member is of the slime family

Possible team members

Hev (Metal king slime)
Metabble (Liquid metal slime)




Name

The Metal Mob

Description

All metal slimes

Deathmove

Multi masher: Your team expends all remaining MP to attack 3 to 10 times at random. Each attack causes 110-130 poits of damage (Magic burst also possible)

Team bonuses

Max HP x2

Possible team members

Hev (Metal king slime)
Metabble (Liquid metal slime)
Metaly (Metal slime)




Name

Full Metal Power

Description

Hev and Metaly

Deathmove

Magic Burst: Hev and Metaly expend all remaining MP to deal 330-370 points of damage to all enemies

Team bonuses

Team Max HP x2 when third member is of the slime family

Possible team members

Hev (Metal king slime)
Metaly (Metal slime)




Name

Slime Therapy

Description

Any two of the the following three slimes

Deathmove

Multiheal: Restores 100-120 HP to all team and party members

Team bonuses

Max HP x2 when 3rd party member of the slime family

Possible team members

Curer (Cureslime)
Healer (Healslime)
Metaly (Metal slime)




Name

Slime Time

Description

Metaly and two normal slimes

Deathmove

Slime Spank: all monsters focus attacks on a single foe, and cause 50% more damage than normal attacks

Team bonuses

Team Max HP x2

Possible team members

Metaly (Metal slime)
Slime Shady (Slime)
Smiles (Slime)
Tori (Slime)




Name

Metal Power

Description

Metabble and Metaly

Deathmove

Magic Burst: Metabble and Metaly expend all remaining MP to deal 180-220 points of damage to all enemies

Team bonuses

Team Max HP x2 when third member is of the Slime family

Possible team members

Metabble (Liquid metal slime)
Metaly (Metal slime)




Name

The Slime Squad

Description

All normal slimes

Deathmove

Supersize Slimey: All teammembers merge into Utrus, the Ultra Slime

Team bonuses

Team Max HP x2

Possible team members

Slime Shady (Slime)
Smiles (Slime)
Tori (Slime)




Name

Trauma Centre

Description

Metaly, Curer, and Healer

Deathmove

Omniheal: Restores all team members to max HP and some HP to party members.

Team bonuses

Team Max HP x2

Possible team members

Curer (Cureslime)
Healer (Healslime)
Metaly (Metal slime)




Name

Wizards o' Z

Description

Metabble, Curer, and Healer

Deathmove

Zingslimer: Returns all fallen team members to life and heals all team members to max HP

Team bonuses

Team Max HP x2

Possible team members

Curer (Cureslime)
Healer (Heal slime)
Metabble (Liquid metal slime)




Name

The Aqua Marines

Description

All members are aquatic type

Deathmove

N/A

Team bonuses

Team Defence +30

Possible team members

Big Al (King kelp)
Clio (See angel)
Octurion (Octavion sentry)
Robster (Yabby)
Squiggles (Khalamari kid)




Name

Clank and Spank

Description

All team members are machine type

Deathmove

Metal Panic: The team members focus their attacks on a single foe, and cause 50% more damage than normal attacks

Team bonuses

N/A

Possible team members

Cybot (Killing machine)
Mechabubo (Mecha-mynah)
Nohi (Killing machine)
Roborg (Killing machine)




Name

The Avian Attackers

Description

All team members are bird type

Deathmove

N/A

Team bonuses

Team Agility +30

Possible team members

Foul Fowl (Fowlfighter)
Gryphus (War gryphon)
Sippy (Dracky)
Slurpy (Dracky)
Sugi (Dracky)




Name

Materialistic

Description

All members are material type

Deathmove

N/A

Team bonuses

Fight Extra turn

Possible team members

Brickman (Golem)
Goldman (Gold golem)
Jewelbag (Goodybag)
Lonely Joe (Restless armour)
Snap Case (Cannibox)
Stoneman (Stone golem)
Talos (Living statue)
Trick Bag (Bag o' laughs)




Name

Demented Elements

Description

All team members are elemental type

Deathmove

Elemental Storm: Boosts all team members and party members resistance to fire ice type attacks and creates a barrier that bounces spells back at their caster

Team bonuses

N/A

Possible team members

Blizag Jr. (Frostburn)
Flameman (Dancing flame)
Jack Frost (Frostburn)
Torchman (Dancing flame)




Name

The Drag Racers

Description

All team members are dragon type

Deathmove

N/A

Team bonuses

Team Attack +30

Possible team members

Frillsaur (Frou-frou)
Hackzilla (Hacksaurus)
Potbelly (Jargon)




Name

Far From Heaven

Description

N/A

Deathmove

N/A

Team bonuses

Fight Extra Turn

Possible team members

Archfiend (Archdemon)
Arges (Cyclops)
Brontes (Gigantes)
Hazel (Witch)
Jockey (Skullrider)
Nightwing (Night emperor)
Pa Troll (Boss troll)
Salsa (Redtail hipster)
Steropes (Gigantes)




Name

Just Beastly

Description

All team members are beast type

Deathmove

N/A

Team bonuses

Team Attack +15

Possible team members

Bladewolf (Jumping jackal)
Cowboy (Bullfinch)
Doug (Mad mole)
Fat Cat (Jailcat)
Klub Kong (Gorerilla)
Orcus (Orc king)
Orrid (Buffalogre)
Spike (Mowhawker)
Spot (Great sabrecat)




Name

Not Quite Human

Description

All team members are humanoid type

Deathmove

N/A

Team bonuses

Team Max HP +15

Possible team members

Archer (Bodkin bowyer)
Bush-W (Berserker)
Dolldrums (Puppet master)
Dumbking (Notso Macho)
Faunus (Silenus)
Fletch (Bodkin archer)
Hoodwink (Hoodlum)
McHammer (Brownie)
Moppet (Puppeteer)
Sagittari (Bodkin fletcher)
Seasaw (Riptide)




Name

Slime Power

Description

All team members are slime type

Deathmove

N/A

Team bonuses

Team max HP x2

Possible team members

Curer (Cureslime)
Healer (Healslime)
Hev (Metal king slime)
Hori (King slime)
Metabble (Liquid metal slime)
Metaly (Metal slime)
Slime Shady (Slime)
Slimehopper (Slime knight)
Smiles (Slime)
Tori (Slime)




Name

The Zombebops

Description

All team members are zombie type

Deathmove

N/A

Team bonuses

Team Max HP +30

Possible team members

Bishop (Wight priest)
Bones (Skeleton)
Capers (Phantom fencer)
Deadnoble (Bone baron)
Hork (Walking corpse)
Mornstar (Dullahan)
Skeledoid (Hell gladiator)






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