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Weapons

Weapons

Clubs
Pistols
Rifles
Machine Guns
Shotguns
Grenade Launchers
Rocket Launchers

Clubs - Clubs charge your AT bar the quickest, but Aya takes a long time to swing, giving the enemy a chance to either move away or hit you. Clubs should not be used unless you're trying to steal, or if you've squandered all your ammunition.
Name
Attack
Range
Bullets
Slots
Effects
Found
Club 1
9+1
10
0
1

Start with it
Club 2
24+1
10
0
1
Steal/Half
Soho Gun Store
Club 3
38
10
0
2
Steal/Half, 1st
Chinatown Sewers
Club 4
78+2
10
0
3
Steal, Counter, Critical Up
Chrysler Building Floors 11-20
Club 5
100+2
10
0
3
Steal. 1st
Chrysler Building Floors 61-70

Pistols - Pistols are arguably the best type of gun in the game. They manage to be powerful without sacrificing speed; only the machine guns charge and shoot faster.
Name
Attack
Range
Bullets
Slots
Effects
Found
Maeda's Gun
1
60
15
2
ROFx2
Given by Maeda on Day 5.
M84F
10
51
6
1
ROFx2
Start with it.
P220
14+1
55
5
1
ROFx2
Theater Basement
M1911A1
15+2
60
5+1
2
ROFx3
Theater Sewers
M9
17
53+1
8+1
3
ROFx3
Central Park
P8
18+1
54+2
7
1

Central Park
M92F
28+1
50+1
8+3
3
ROFx3
Given by Wayne on Day 3
G19
30+2
57+1
8+2
3
ROFx3
Soho Gun Store
M9-2
38+1
54+1
10+1
2
ROFx3
Dropped by Sheeva
PPK
45+2
48+1
12
2
ROFx5, Quickdraw
Warehouse
G23
47+1
58+2
10
2
ROFx3
Dropped by Giant Spider (Hospital Rooftop)
M1911A2
48
61
8+2
2
ROFx3
Chinatown
G22
49+2
60
10+1
2
ROFx2
Museum 1st Floor
M9-3
53+2
58
13
3
ROFx3, 2 Commands
Museum 3rd Floor
M8000
57
58
12
3
2 Commands
Dropped by Tyrannosaur
USP-2
58
57+2
11
2

Chrysler Building Floors 2-10
P228
59
55+1
12+1
2

Chrysler Building Floors 2-10
P226
63
57
11+1
2
ROFx2
Chrysler Building Floors 2-10
G20
65
61+1
12+2
2
Counter
Chrysler Building Floors 41-50
M1911A4
68
62+1
9
2

Chrysler Building Floors 2-10
P229
71
56
13
1
ROFx3
Chrysler Building Floors 11-20
M96
75+2
59
14+2
5

Chrysler Building Floors 11-20
USP-3
75+1
58
12+1
2
ROFx2
Chrysler Building Floors 41-50
AM44
78
58
12+1
2

Chrysler Building Floors 11-20
Mark 23
81+1
60+1
13
2
ROFx3, Quickdraw
Chrysler Building Floors 21-30
M1911A5
85+1
63
10+1
2

Chrysler Building Floors 31-40
M712
85+2
63+1
10+1
2
Counter
Chrysler Building Floors 51-60
M96R
88+1
59
20
2
3 Commands
Chrysler Building Floors 61-70
USP-TU
115+1
87+1
25+6
3
ROFx5, Counter
Give Wayne 300 Junk, leave the decision to him, and you might get this.
SP1C
118+2
67+2
18+2
2
ROFx2
Give Wayne 300 Junk, leave the decision to him, and you might get this.
DE50AE7
123+2
55+1
15+2
10
ROFx2
Give Wayne 300 Junk, then ask for the Pistol.

Rifles - A rifle is going to be the strongest gun you'll get short of a rocket launcher. Rifles also have the longest range, second only to rocket launchers again. The range and power of a rifle are more than enough to counter their poor speed.
Name
Attack
Range
Bullets
Slots
Effects
Found
M16A1
34+1
110+2
15+1
1
ROFx2
Given by Torres on Day 2
SG550
40
108+2
20+1
2
ROFx2
Dropped by Giant Dogman
G3A3
43+1
121+2
18+1
3

Hospital 13th Floor
Type64
50+1
112+2
14+2
4
ROFx3, Critcal Up
Chrysler Building Floors 21-30
M16A2
53+2
124
18+1
2
ROFx3
Chrysler Building Floors 2-10
PSG-1
75
120
18+1
5
ROFx2
Chrysler Building Floors 31-40
SAR
85+1
135+1
16
2

Chrysler Building Floors 41-50
XM177E2
99
158+1
16+1
5
Critcal Up
Chrysler Building Floors 61-70
FA-MAS
119
168+1
26
6
ROFx3
Chrysler Building Floors 51-60
MAG
151+1
185
20+1
4
ROFx2, Critcal Up
Give Wayne 300 Junk and ask for the Rifle.
AK-47
155
152+2
23+1
6
ROFx5, Critical Up, Counter
Give Wayne 300 Junk, leave the decision to him, and you might get this..

Machine Guns - These are the fastest guns in the game and are just as powerful as pistols. However, stock MGs are usually crippled by terrible effects; you'll need a few Super Tools to make them usable.
Name
Attack
Range
Bullets
Slots
Effects
Found
M11
32+1
42
20+1
2
ROFx5, Random
Soho Gun Store
MP5K
35+1
43
23+1
1
ROFx3
NYPD Weapons Storage
MP5PDW
52+1
46
23+2
2
ROFx7, Random
Museum 2nd Floor
MP5A5
67+1
48
28+1
2
ROFx2, Attack All
Chrysler Building Floors 31-40
Full UZ
68
49+1
42+1
3
ROFx10, Random
Chrysler Building Floors 11-20
PPsh41
78+2
75+1
71
2
ROFx10
Give Wayne 300 Junk, leave the decision to him, and you might get this.
MP5SD6
89
52
31+1
4
ROFx3, Attack All
Chrysler Building Floors 51-60
P90
122
51+2
200+1
5
ROFx10, Attack All
Give Wayne 300 Junk, then ask him for the machine gun.

Shotguns - Shotguns are slow, but they're also strong. The best part about them is their Burst effect, allowing them to blast groups of enemies with every shot.
Name
Attack
Range
Bullets
Slots
Effects
Found
M870
48+1
60
4+3
6
Burst, ROFx2
Chinatown Sewers
M500
57+2
61+2
5+2
10
Burst, ROFx2
Museum 4th Floor
M870-2
63
63+1
5
9
Burst
Chrysler Building Floors 21-30
M500-2
75+1
67
6
11
Burst, ROFx3
Chrysler Building Floors 61-70
Maverick
82
69+2
6+1
5
Burst
Chrysler Building Floors 31-40
S12
97+1
72
8+1
6
Burst
Chrysler Building Floors 51-60
M10B
120+1
70
6+1
4
Burst, ROFx3
Give Wayne 300 Junk, then ask him for the shotgun.

Grenade Launchers - Grenade launchers are slow and they have low ammo capacities. They aren't even that powerful. Their only saving grace is their elemental damage effects.
Name
Attack
Range
Bullets
Slots
Effects
Found
M79
44+1
65+2
4+1
3
ROFx2, Tranquilizer
Hospital Basement
M203-2
48+1
65
6+1
2
ROFx2, Heat
Warehouse
M203-3
49+1
71
5+2
4
ROFx3, Acid
Chinatown Sewers
M79-3
52+2
68+1
5+1
3
ROFx2, Frost
Dropped by Centipede
M203-4
57+1
67
7+1
5
ROFx2, Frost
Museum 1st Floor
M79-4
59+2
65
10
4

Chrysler Building Floors 2-10
M203-5
68
65
7
5

Chrysler Building Floors 11-20
M79-5
75
67+2
8
5

Chrysler Building Floors 21-30
M203-6
80+1
67+1
6+2
4
Cyanide
Chrysler Building Floors 61-70
HK40
115+1
70
8+1
8

Give Wayne 300 Junk, then ask him for the grenade launcher.

Rocket Launchers - Rocket launchers are the slowest weapons in the game, but they also have the most power and range. Since rockets are scarce, save these for bosses if you're going to use them at all.
Name
Attack
Range
Bullets
Slots
Effects
Found
AT4
128
202
1
0

Dropped by Giant Crab
AT4-1
186
205+30
1
0

Chrysler Building Floors 41-50
LAW80
200+20
210
1
0

Give Wayne 300 Junk, then ask him for the rocket launcher.



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