| Attack Spells
|
|---|
| Name
| HP Use
| Description
|
| Blaze
| 2 [Front]
| Attacks in front with a small fireball causing 10-HP damage
|
| Blazemore | 4 [Front]
| Attacks in front with a big fireball causing 20-HP damage
|
| Blazemost | 6 [Front]
| Attacks in front with a huge fireball causing 40-HP damage
|
| Firebal | 4 [3 space arc]
| Hits 3 spaces in front with a small fireball causing 7 to 10-HP damage
|
| Firebane | 8 [3 space arc]
| Hits 3 spaces in front with a big fireball causing 15 to 30-HP damage
|
| Firebolt | 25 [3 space arc]
| Hits 3 spaces in front with a huge fireball causing 45 to 60-HP damage
|
| Bang | 5 [Room]
| Strikes all monsters in a room with small explosions causing 10 to 25-HP damage
|
| Boom | 10 [Room]
| Strikes all monsters in a room with big explosions causing 20 to 50-HP damage
|
| Explodet | 30 [Room]
| Strikes all monsters in a room with huge explosions causing 30 to 70-HP
damage
|
| Hellblast | 70 [Room]
| Inflicts 75 to 100-HP damage on monsters in the same room
|
| Big Bang | 100 [Room]
| Inflicts 95 to 120-HP damage on monsters in the same room
|
| Ice Bolt | 5 [Around]
| Strikes monsters around you with small ice blocks causing 8 to 12-HP damage
|
| Snowstorm | 9 [Around]
| Strikes monsters around you with big ice blocks causing 15 to 30-HP damage
|
| Blizzard | 20 [Around]
| Strikes monsters around you with huge ice blocks causing 35 to 55-HP damage
|
| Blizmost | 40 [Room]
| Strikes all monsters in the same room with a small ice storm causing 50 to
80-HP damage
|
| Infernos | 4 [Around]
| Strikes monsters around you with a big tornado causing 15 to 20-HP Damage
|
| Infermore | 12 [Around]
| Strikes monsters around you with a big tornado causing 20 to 40-HP Damage
|
| Infermost | 35 [Around]
| Strikes monsters around you with a huge tornado causing 60 to 90-HP Damage
|
| Bolt | 3 [Range 10]
| Attacks in front with a small lightning bolt causing 10 to 15-HP damage
|
| Zap | 15 [Range 10]
| Attacks in front with a big lightning bolt causing 20 to 30-HP damage
|
| Thordain | 25 [Range 10]
| Attacks in front with a huge lightning bolt causing 30 to 50-HP damage
|
| Defeat Spells
|
|---|
| Sacrifice | 0 [Floor]
| Instantly slays all monsters on the floor, or knocks you out
|
| Expel | 55 [Range 10]
| Makes a monster disappear. No EX Points are awarded
|
| Beat | 75 [Range 10]
| Instantly slays the monster in front of you
|
| DefeatMax | 150 [Room]
| Instantly slays all monsters in the same room
|
| Defeat | 125 [Range 10]
| Instantly slays the monster in front and any other monster of the same kind
in the room
|
| Disperse | 25 [Range 10]
| Warps the monster in front to somewhere on the same floor
Revive Spells
|
| Farewell | 75 [Self]
| Resurrects you if defeated. It is forgotten after one use
|
| Status Spells
|
|---|
| Upper | 40 [Self]
| Raises defense on a floor. Cast twice to double defense
|
| Ironize | 40 [Self]
| Ironizes self
|
| Transform | 5 [Self]
| You assume a monster's disguise
|
| Status Spells
|
|---|
| Sap | 5 [Range 10]
| Lowers the defense of a monster
|
| Defense | 10 [Floor]
| Lowers defense of all monsters on the same floor
|
| Slow | 10 [Range 10]
| Temporarily slows down the monster in front of you
|
| Sleep | 15 [Range 10]
| Puts the monster in front to sleep
|
| Panic | 12 [Room]
| Confuses all monsters in the same room
|
| Surround | 3 [3 space arc]
| Reduces the standard attack accuracy of monsters for ten turns
|
| Magic Status Spells
|
|---|
| MagicWall | 3 [Self]
| Negates monster spells occasionally over ten turns
|
| Bounce | 10 [Self]
| For ten turns, confuses all monsters that used attack spells
|
| StopSpell | 10 [Room]
| Prevents monsters in the same room from using special attacks
|
| Rob Magic | 5 [Front]
| Absorbs HP from the monster in front of you
|
| Heal Status Spells
|
|---|
| Curseoff | 15 [Self]
| Uncurses any equipped item
|
| De-Chaos | 15 [Self]
| Eliminates confusion or blindness
|
| Misc. Spells
|
|---|
| Open | 40 [Self]
| Opens doors with locks
|
| X-Ray | 15 [Self]
| Identifies items
|
| Chance | 150 [Self]
| There's no telling what will happen...
|
| Radiant | 5 [Self]
| Enables you to see all hidden items and monsters
|
| Stepguard | 20 [Self]
| Fully protects against damaging floor tiles
|
| Escape Spells
|
|---|
| Outside | 1 [Self]
| Use to escape from a dungeon
|
| Warp | 20 [Self]
| Warps yourself to somewhere on the same floor
|