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Prime Point Set

The growth system has been renamed since Cross Dimension and new options have been added to it. The new name is Mobile Suit Set (funny thing is that on one screen it says Mobile Suit Set and on the other Prime Point Set; call it whatever you want) but it's still the same old system but with some new attributes that you can use to tweak the power of a particular mobile suit to its limits. In this section you'll get a detailed description of each attribute and what it affects. Let's take a look at the two screens that you'll have to get used to seeing.

First let's get the descriptions of what each stat determines.

StatDescription
MoveThe maximum number of spaces you can move. Note: Only applies to Close-Range battles.
For MinofskyThe amount of "power" you have to counter the minofsky that is in the air (minofsky lower's you hit rate). Note: Only applies to Long-Range battles.
ItemThe total number of items you can have in your inventory at one time.
E-PACThe amount of E-Pac's that you are currently carrying.
MAGThe amount of Gun Magazines you are currently carrying.
Lock On-SpeedDetermines how fast the ATC/DEF bar goes up. See the Long Range section for more information. Note: This may be incorrect. If you know its true purpose or can confirm my guess please email me.
Close ATCDetermines how strong a mobile suits close (beam saber) attacks are. Note: Only applies to Close-Range battles.
Close DEFDetermines how susceptible a mobile suit is to close (beam saber) attacks. Note: Only applies to Close-Range battles.
Gunshot ATCDetermines how strong a mobile suits long range (rifles, cannons, etc.) attacks are. Note: Applies to both Close-Range and Long-Range battles.
Gunshot DEFDetermines how susceptible a mobile suit is to long range (rifles, cannons, etc.) attacks. Note: Applies to both Close-Range and Long-Range battles.
Skill ATCDetermines how strong a mobile suits Special Attacks are. Note: Applies to both Close-Range and Long-Range battles.
Skill DEFDetermines how susceptible a mobile suit is to an enemy mobile suit's Special Attacks. Note: Applies to both Close-Range and Long-Range battles.

Now let's address the blocks down at the bottom of the screens.

Beam Rifle

Beam Rifle

Beam Saber

Vulcan


L-GUNThe gun that is used during long-range missions.
C-GUNThe gun that is used during close-range missions. The A-Gun.
C-ATC1The weapon that is used during "hand to hand" combat. The Close weapon, usually a beam saber.
C-ATC2The second weapon that is used during "hand to hand" combat and is most of the time a built-in gun (head Vulcans are the most common). The B-Gun.

I'll try to post all the possible weapons and a translation of the weapon but I'm not going to promise anything right now.