|
Doguola Pass
Enemies: 2 lancers, 2 wizards, 1 knight, 1 archer
Guests: None
This battle isn't too tough if you remove the wizards quickly, they've got strong
spells such as Fire3, Bolt3 and Ice3. Once the wizards are down, get the knight since he
might try to break your equipment. The lancers should follow, get out of their jump range
if you can. The archer won't be hard to defeat. Having a summoner to this point is very
helpful. Cyclops, Lich, Fairy and Golem are the most useful to use.
|