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Kingdom Hearts Secrets
Trinity Locations-Dalmation Locations-Extra Bosses-Mushrooms & Fungi-Extras
Trinity Locations
| Blue Trinity |
| World |
Locations |
Item Found/Event |
| Traverse Town |
First District, near tables |
Postcard |
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First District, near the exit of the town |
Munny |
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Third District, ramp behind fountain |
Munny , Camping Set |
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Mystical House, near the Save Point |
Munny, Mega-Ether |
| Wonderland |
Lotus Forest |
Ether, Potion, Tent, MP Balls |
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Lotus Forest |
Camping Set, MP Balls |
| Deep Jungle
| Camp |
Dalmations 34, 35, & 36 |
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Climbing Trees |
Dalmations 31, 32, & 33 |
| Olympus Coliseum |
Coliseum Gates |
Dalmations 22, 23, & 24 |
|
Coliseum Gates |
Mythril Shard |
| Agrabah |
Bazaar |
Muny, Mega-Ether |
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Cave of Wonders, Silent Chamber |
Thunder-G |
| Monstro |
Mouth |
Munny, Potion(x2), Cottage
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Throat |
Munny, Mythril Shard |
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Chamber 5 |
Munny, Cottage |
| Hollow Bastion |
Dungeon |
Mega-Ether, Mega-Potion, Cottage, HP Balls |
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Great Crest |
Cottage(x2), Megalixer, MP Balls |
| Red Trinty |
| World |
Location |
Item Found/Event |
| Traverse Town |
First District, alley where Sora wakes up
| Opens access to new area |
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Alleyway, entrance to Secret Waterway |
Opens access to the Secret Waterway |
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Second District, roof of the Gizmo Shop |
Access to the Bell opened |
| Agrabah |
Cave of Wonders, Treasure Room |
Munny, Mythril Shard |
| Halloween Town |
Oogie's Manor |
Mythril Shard |
| Hollow Bastion |
Entrance Hall |
Emblem Piece |
| Green Trinity |
| World |
Location |
Item Found/Event |
| Traverse Town |
Accessory Shop |
Opens access to the Item Workshop |
| Wonderland |
Rabbit Hole, near Save Point |
Elixer |
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Bizarre Room, in the fireplace |
Mythril Shard |
| Olympus Coliseum |
Coliseum Gates |
Mythril |
| Deep Jungle |
Treetop(blends into green trees) |
Mythril Shard, HP Balls |
| Agrabah |
Storage Room |
Power Up |
| Monstro |
Mouth, on top of Geppetto'a ship |
Mythril Shard |
| Neverland |
Ship's Cabin |
Access to Captain's Cabin area |
| Hollow Bastion |
Library, 2nd floor |
Allows you to reach the book ontop of the shelves |
| Yellow Trinity |
| World |
Location |
Item Found/Event |
| Traverse Town |
Mystical House, behind house |
Power Up |
| Olympus Coliseum |
Coliseum Lobby |
Allows you to seal the Olympus Coliseum Keyhole |
| Agrabah |
Cave of Wonders, Hall |
Pillar drops |
| Neverland |
Ship's Hold |
Dispel-G, Orichacum, Areo spell Upgrade |
| White Trinity |
| World |
Location |
Item Found/Event |
| Traverse Town |
Secret Waterway |
Orichalcum |
| Wonderland |
Lotus Forest, through portrait |
Lady Luck Keychain |
| Olympus Coliseum |
Coliseum Gates |
Violetta(rod for Donald) |
| Deep Jungle |
Cavern of Hearts |
Orichalcum |
| Agrabah |
Cave of Wonders, Entrance |
Comet-G |
| Monstro |
Chamber 6 |
Thundaga-G |
| Atlantica |
Triton's Palace |
Orichalcum |
| Halloween Town |
Moonlight Hill |
Comet-G |
| Neverland |
Pirate Ship, on the deck |
Meteor-G |
| Hollow Bastion |
Rising Falls |
Firaga-G |
Dalmation Locations and Prizes
| Dalmation Numbers |
World |
Location |
| 1, 2, & 3 |
Traverse Town |
Island across from the Mystical House, need Glide to get it |
| 4, 5, & 6 |
Traverse Town |
Alleyway, use the Red Trinity Mark |
| 7, 8, & 9 |
Traverse Town |
Item Workshop, use the Green Trinity Mark |
| 10, 11, & 12 |
Traverse Town |
Secret Waterway, use the Red Trinity Mark |
| 13, 14, & 15 |
Wonderland |
Queen's Castle |
| 16, 17, & 18 |
Wonderland |
Lotus Forest |
| 19, 20, & 21 |
Wonderland |
Tea Party Garden, need High Jump and Glide |
| 22, 23, & 24 |
Olympus Coliseum |
Coliseum Gates near the statue on the right, use the Blue Trinity Mark |
| 25, 26, & 27 |
Deep Jungle |
Hippos' Lagoon |
| 28, 29, & 30 |
Deep Jungle |
Vines 2 |
| 31, 32, & 33 |
Deep Jungle |
Climbing Trees, use the Blue Trinity Mark |
| 34, 35, & 36 |
Deep Jungle |
Camp, use the Blue Trinity Mark |
| 37, 38, & 39 |
Agrabah |
Aladdin's House |
| 40, 41, & 42 |
Halloween Town |
Bridge |
| 43, 44, & 45 |
Neverland |
Clock Tower |
| 46, 47, & 48 |
Agrabah |
Palace Gates |
| 49, 50, & 51 |
Agrabah |
Cave of Wonders, Entrance, need High Jump and Glide |
| 52, 53, & 54 |
Agrabah |
Cave of Wonders, Treasure Room |
| 55, 56, & 57 |
Monstro |
Chamber 3 |
| 58, 59, & 60 |
Wonderland |
Queen's Castle |
| 61, 62, & 63 |
Hollow Bastion |
Grand Hall(second trip to Hollow Bastion) |
| 64, 65, & 66 |
Halloween Town |
Cemetery(hidden until after defeating OOgie) |
| 67, 68, & 69 |
Halloween Town |
Guillotine Square, below Jack's House |
| 70, 71, & 72 |
Halloween Town |
Guillotine Square, inside grey pumpkin, need Glide |
| 73, 74, & 75 |
Monstro |
Mouth, after the water recedes |
| 76, 77, & 78 |
Monstro |
Chamber 3 |
| 79, 80, & 81 |
Monstro |
Chamber 5 |
| 82, 83, & 84 |
Neverland |
Ship's Hold, after Captain Hook battle, fly to upper beam |
| 85, 86, & 87 |
Neverland |
Ship's Hold, use the Yellow Trinity Mark |
| 88, 89, & 90 |
Neverland |
Captain's Cabin, use the Green Trinity Mark |
| 91, 92, & 93 |
Hollow Bastion |
Rising Falls |
| 94, 95, & 96 |
Hollow Bastion |
Castle Gates, use Gravity type spell to lower chest |
| 97, 98, & 99 |
Hollow Bastion |
High Tower, use gravity type spell to lower chest |
Extra Bosses
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| Phantom [HP)1200] [EXP)9999] |
| This battle is accessed when you return to Neverland and talk to Tinkerbell in the Ship near the Save Point. Note Peater Pan must be in your party as he is the only one who can talk to Tinkerbell. Once you talk to Tink, say yes and head to the Clocktower. On your way there you will see the upcoming Boss. This fight is especially difficult because of the abilities that the Phantom has. At the start of the fight, lock onto the clock hands and cast your Stopra spell on them. Continually throughout the fight return and cast Stop on them again to keep them from moving. If you fail to Stop the hands of the clock then the Phantom will cast Doom on a character giving them until the hands strike 12. At this time the character dies. Also throughtout the battle the Phantom uses a spell to try and steal Sora's heart. If you can time it right, you can block the spell by casting Aeroga when he tries to cast on you. Otherwise keep casting Curaga on Sora to keep him alive until the spell wears off. The only way to harm this Boss is to hit him with his weakness. You will know his weakness by looking at the glowing orb underneath the cloak. Red means to hit him with Firaga, Blue means to hit him with Blizzaga, Yellow means to hit him with Thundaga, while white is his weakness to physical attacks. After you finally beat this boss you will have your Stopra spell upgraded to Stopga.
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| Kurt Zisa [HP)1500] [EXP)20,000] |
| After sealing Hollow Bastion you can return to Agrabah and get off the gummi ship in Aladdin's house. Once here talk to carpet to get taken to the fight with this new enemy. As soon as this battle starts cast Aeroga on yourself. The boss is currently invulnerable, and it casts a spell that will disable your magic. To restore you magic, you need to destroy the two orbs it holds in two of its hands. Kurt Zisa can leap from one side of the area to the other so destroying the orbs will not be easy. Use Superglide to chase after it and avoid hitting it when it leaps. When it pulls back its top two arms and begins to spin its blades run away. After you destroy the orbs, Kurt Zisa will release a bunch of HP balls and crashes to the ground and just sits there for a few moments. Run up quick and attack its head, after a short while it will rise from the ground and begin its second form of attacks. Kurt Zisa now erects a magical barrier around himself, and the HP meter now is only for the barrier and not the Boss itself. Only magic can harm the barrier. Use Superglide to stay up close to Kurt Zisa and blast the barrier with as many Thundaga's as you can. During this part of the battle Zisa will attack with small fireballs that explose in midair. Also he can create tornadoes on all sides of Sora which close in on him dealing massive damage. To avoide either attack use Dodge Roll, then cast Aeroga and Superglide to the barrier, Aeroga will harm the barrier lightly with each impact. Once the barrier is down Kurt Zisa once again crashes to the ground, now run up and try and harm the real HP meter of this boss some more. Use Specials like Ars Arcanum and Ragnarock to inflict as much damage as you can. Once Kurt Zisa rises again the boss repeats his previous tactics, by disabling your magic, and having you destroy the orbs again. The bosses pattern repeats until either you or it are defeated.
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Mushrooms & Fungi
| Name |
Description |
Where they "may" appear |
| White Mushrooms |
White Mushrooms are non-violent heartless who enjoy playing a magical game of charades. If you play with them and guess correctly three times in a row you will win prizes. If you can geuss three of the same spell in a row then you will win that spell type's Arts Item. If they shiver, cast fire. If they fan itself as if hot, cast blizzard. If the have a light above their head, cast Thunder. If they fall to the ground, cast Cure. If they spin in place, cast Aero. If they stop moving altogether, cast Stop. And if they float off the ground, cast Gravity. Make sure that they are targeted when casting the spells. |
Traverse Town(Red Room(only up till the battle level changes)), Deep Jungle(Camp and Treehouse), Halloween Town(Graveyard), Olympus Coliseum(Hades Cup, 6th seed), End of the World(Linked Worlds), Atlantica(Sunken Ship and Undersea Cave), Agrabah(Treasure Room), Wonderland(Lotus Forest) |
| Black Fungus |
These type of fungi are very violent. They also have a poisonous gas they expel from their bodies along with a special attack which renders themselves completely invulnerable to your attacks. To beat these fellas just attack hard and fast and when they turn to stone back off and heal yourself. If you are "lucky" you may get them to drop some Mystery Mold which is worth 9999 munny if sold back to the stores in Traverse Town(also a little hint, if you finish off a Black Fungus with the Trinity Limit combo there is a 30% chance it will drop items, and from this 30% chance there is a 100% chance it will drop a mystery mold). |
Agrabah(Bazaar), Halloween Town(Moonlight Hill), Olympus Coliseum(Pegasus Cup, 4th seed and Hades Cup, 36th seed), Hollow Bastion(Cell), End of the World(Linked Worlds) |
| Rare Truffle |
Rare Truffles are another non-violent heartless who enjoys bouncing. Of all the fungi this is the most difficult to please. You need to continuously bounce the Truffle off your Keyblade to keep it in the air. With 10 Bounces you gain a Mystery Goo(40% chance actually) and an Elixer. With 50 Bounces you gain a Mystery Goo, Elixer and the Shiitake Rank. With 100 Bounces you gain a Mystery Goo, Megalixer, and a Matasuke Rank. |
Halloween Town(Bridge), Neverland(Ship's Deck), Olympus COliseum(Hercules Cup, 6th seed and Hades Cup, 46th seed), End of the World(Linked Worlds), Monstro(Throat) |
Extras
| Name |
Description |
| Secret Movie |
If you are able to beat Kingdom Hearts, along with beating the Hades Tournament, saving all 99 Dalamations, and locking all the worlds(including Hundred Acre Wood) you will be treated to a secret movie after the credits have rolled. |
| Expert Mode Bonuses |
If you beat the game on Expert Mode you get treated to a different piece of artwork on "The End" screen. |
| The Clocktower Items |
After sealing Neverland's Keyhole you can return to the Clocktower and gain some nice items. Every game hour a small white light will shine above a door on one of the sides of the Clocktower, fly to it and recieve an item. The items you can obtain are: 1:00(Orichalcum) 2:00(Power Up) 3:00(Mythril Shard) 4:00(Power Up) 5:00(AP Up) 6:00(Mythril) 7:00(AP Up) 8:00(Defense Up) 9:00(Orichalcum) 10:00(Defense Up) 11:00(Mythril Shard) 12:00(Megalixer) |
| Merlin's Stash |
Once you have obtained all of your level one spells return to Merlin and he will give you the Spellbinder Keychain. Bring Merlin all the Arts items and he will hand over the Dream Shield for Goofy. After you gain all your level 3 spells return to get the Dream Rod for Donald. |
| Fairy Godmother |
Once you gain all of the summon characters talk to the Fairy Godmother again to recieve the Lord Fortune for Donald. |
| Sora's Cheer |
To obtain Sora's Cheer ability you need to play the mini games in the 100 Acre Wood. and get more than 100 licks on Poohs Hunny Hunt, more than 150 pts. on the Block Tigger Game, more than 40 yards on the Pooh's Swing game, complete Tigger's Giant Pot in less than 30 seconds, find all of Pooh's friends in less than 5 minutes in Pooh's Muddy Path. |
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