|
Deyja
A country of goblins and magic... it seems, on the surface. Everyone knows that under this barren land is The Pit, where the wizards of Deyja reside. Watch out for the undead, and do take care, because there are harpies about and the roads have an "undead tax" on them. Also, this is one of the few areas where the open times of stores are reversed.
Map Index       Outdoor Maps
Vital Statistics
Open Times: 6pm to 6am
Respawn Time: 2 Years
Spotted Monsters: Goblins, Harpies and Zombies
Travel
Day | Coach |
Sunday | N/A |
Monday | Erathia, 3 Days |
Tuesday | Tularean Forest, 2 Days |
Wednesday | Erathia, 3 Days |
Thursday | Tularean Forest, 2 Days |
Friday | Erathia, 3 Days |
Saturday | Tularean Forest, 2 Days |
Foot | North | Tularean Forest, 7 Days |
South | Erathia, 5 Days |
East | Tularean Forest, 5 Days |
West | Erathia, 7 Days |
Main Map
# | Name | Use |
1 | Watchtower 6 | Quest Action: Disable the counterweight. (Go to Watchtower 6 in the Deyja Moors, and move the weight from the top of the tower to the bottom of the tower. Then return to William Lasker in the Erathian Sewers.) |
2 | "Necromancer Tax" | Pay 1000 Gold or be attacked by Zombies. |
3 | William Setag's Tower | Quest: Capture Alice Hargreaves from her residence in Castle Gryphonheart and return her to William Setag's Tower in the Deyja Moors. Quest Action: Rescue Alice Hargreaves (Rescue Alice Hargreaves from William's Tower in the Deyja Moors then talk to Sir Charles Quixote.) |
4 | Shadowrunner's Home | Teaches Master Stealing. |
5 | Kedrin Residence | Rumors |
6 | Ochide Residence | Rumors |
7 | Foestryke Residence | Teaches Master Bodybuilding. |
8 | Faithful Steeds | Stables |
8 | Heroism Pedastal | Grants Heroism. |
8 | Well | Grants +2 Intellect, Permanent. Works once per character. |
9 | Shrine | ??? |
10 | Fellbern's House | Teaches Grandmaster Mace. |
11 | Nightcrawler Residence | Teaches Expert Dark Magic. |
12 | Well | ??? |
13 | Wiseman Residence | Teaches Expert Meditation. |
14 | The Snobbish Goblin | Tavern Quest Action: Choose Judge Sleen as successor (Choose a judge to succeed Judge Grey as arbiter in Harmondale.) |
15 | Hawker Residence | Rumors |
16 | Avalanche's | Teaches Grandmaster Earth Magic. |
17 | Putnam Residence | Teaches Expert Learning. |
17 | Well | Grants +5 Fire Resistance, Permanent. Works once per character. |
18 | Obelisk | #4: a_eetcoa |
19 | Chest | Quest Item: Golem right leg (Collect the six golem pieces and construct a complete golem, then return to Thomas Grey in the School of Sorcery.) |
20 | Chest | Quest Item: Golem left leg (Collect the six golem pieces and construct a complete golem, then return to Thomas Grey in the School of Sorcery.) |
21 | Attribute Contest | Grants 5 Skill Points if named Attribute is at least 50. Works once per character. |
22 | Hall of the Pit | Leads to the Pit Quest Action: Find the Seasons' Stole (Retrieve the Seasons' Stole from the Hall of the Pit and return it to Gary Zimm in the Bracada Desert.) |
Mini Map #1
1 | Cleareye's Home | Teaches Grandmaster Perception. |
2 | Karrand Residence | Offers Spirit Guild Membership. |
3 | Nevermore Residence | Teaches Grandmaster Chain. |
4 | Well | Makes the Active Character Drunk. |
5 | Harli's Place | Rumors |
6 | Death's Door | Magic Shop |
7 | Well | Grants +10 Personality, Temporary. |
8 | Temple of Dark | Temple |
9 | Slicer's House | Teaches Master Sword. Quest: Kill all the Griffins in Erathia and the Bracada Desert and return to Seth Drakkson in the Deyja Moors. |
10 | Undershadow's Home | Drink Tea (Grants +50 Endurance, Temporary) Quest: Go to the Celestial Court in Celeste and kill Lady Eleanor Carmine. Return with proof to Seknit Undershadow in the Deyja Moors. |
10 | Well | Grants +10 Fire Resistance, Temporary. |
11 | Master Guild of Spirit | Buy Master Spirit Spells. |
12 | Falk Residence | Quest: Find the lost pirate map in the Tidewater Caverns in Tatalia and return to Daedalus Falk in the Deyja Moors. Quest: Deface the Altar of Good in the Temple of the Sun in Evenmorn Isle and return to Daedalus Falk in the Deyja Moors. |
13 | The Blackened Vial | Alchemist |
14 | Draken Residence | Rumors |
15 | Mogren Residence | Rumors |
16 | Botham's House | Teaches Expert Armsmaster. |
17 | Heroism Pedastal | Grants Heroism. |
Map Index       Outdoor Maps
|
(c)2006 RPGClassics.com. All materials are copyrighted by their respective authors. All games mentioned in this site are copyrighted by their respective producers and publishers. No infringement on any existing copyright is intended. All rights reserved.
|
|