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RPG Classics Mailbag
Let's
see...I'll make this quick. If RPGs were made by women, Rinoa would
be the main character of FF8, Zidane would be an overly sensitive
wussy, a lot more games would have FFT's Handbags as weapons and
Tifa would be wearing a bra.
If it was russians, then instead of potions
they'd have Vodka, Hi-Vodka and X-Vodka.
Wow, that didn't take long. Seeya next time, mailbaggers. (PS:Energon's caik was poisoned.)
*Suddenly, the mailbag door is crushed into a small orb of high-density mahogany. The orb then floats to the awaiting hand of Doc Shinryuu. He walks through the doorway, floats the orb in it, and turns it back into a door.* Hey all. Doc Shinryuu here. *fanfare plays as a low-quality, distorted MIDI* What? It's the best I can do until I fix the computers, which shall be henceforth known as [[G]] and [[U]]. Alright... This topic will probably bring forth a few... Controversial... Responses. Anyway, for an RPG created by women, I think we might end up with something like a CLAMP manga. As for Russians, that depends on their degree of Communism. Non-Communist Russians could probably put together a pretty good RPG. Communists, however, would create an cheap, crappy RPG with tons of cheap, crappy sequels that come out every other day, just like Windows patches. Pretty much the antithesis of Final Fantasy. Well, that's it. See ya next time 984. But, before I leave... *creates 38 papercut-proof duplicates of Slalin and sics them on Energon* Now, to prepare for Kagon's return... *feeds the real Slalin a time-release bola set for when Kagon returns* Sayonara, 984-san. *phases out through the wall*
Hi all! Glad to see you all again! Energon, I didn't want you to go through that unharmed!You made me cry! ;_;
Anyway, on to the mailbag! If games were made my women, eh? Well, as a member of the prestigious XX club (chromosomes, you sickos!), I think I can offer a bit of insight. First of all, you can expect the battle systems to be almost nonexistant. I hate to generalize, but we tend to care more about Plot and characters than action, so some games might be no more than just two people having a pleasant discussion over dinner. Second, expect a lot less blood and gore in EVERYTHING. Even in games where fighting is the entire point, we'd find some way to make it more "pleasant". And that sickens me. But the Russians thing... I don't know, more vodka and communism preaching in games? I really don't know. ^^;; And I guess that does it. Now, which way to the snack bar?!
I don't know if this is too late in the game to respond. I noticed the date for this is March 30th 2002?
However, if it is not too late I would like to respond to your mailbag question. It concerns me, as a female RPG fan, that women characters are being portrayed more and more as sexual objects rather than as whole people. Just take a look at screen shots for FF X-2! It is ludicrous sometimes when you see a male character dressed to the hilt with armor and cape, and the female next to him is wearing very little. I certainly hope that the men/boys out there who play RPGs will understand that women have talents and intelligence and much more to offer than "eye candy" if you will. If I were a game designer, I would fashion both men and women characters who were cool and attractive, yet more complex and not simply game stereotypes. Thanks, sorry if this just clogs your mail. I enjoy your website.
I missed the last two Mailbags! I will answer them quickly before the actual topic!! ...No, it's a lie. I was just being mean and ridiculing all the people who like to give their thoughts about the previous topics. :P Well, unfortunately, I have no opinion about this Mailbag's question. The person who proposed it deserves to be working with boring ugly old fogeys in a secret research lab. ...Uh, it was another joke... Like, I proposed it and uh, I'm working with boring ugly old fogeys in a secret research lab. Er, never mind. I harassed you so much with my suggestions in the past months. I feel obligated to produce an intelligent reply now. Or something that *looks* intelligent, powerfully smart, masterly clever, cunningly brilliant, sharply foxy and I should stop using Thesaurus.com. I'll ignore the Russians part since I have no idea what kind of RPGs those people design. But who does anyway? The Women part should be easier for me, but I warn you that my answer will be mediocre on purpose because I don't feel like seriously thinking about it NOW. I'll simply divide my message in four sections so it will give the impression I spent a little bit more than ten minutes writing it: a) Characters; b) Items/equipment; c) Story and d) Music. I could add more, but I don't want to spend more than a little bit more than ten minutes writing it. a) Characters: Bah. We're all aware that mostly male teenagers play RPGs and they want to see pretty, young girls in them. Women wouldn't change that for crazy, radical, feminist reasons. Profit is more important. The hyperactive female teenage brats would be eradicated, though. I'm pretty sure of it. They're so annoying and the majority of women refuse to admit they were like that in their teenage years (if that was the case). I don't think male characters could be cuter than they already are, so no changes there either.
b) Items/equipment: You have to admit that a lady wearing a magical bikini or a pink leotard would never succeed to go unnoticed in a forest infested by monsters. And I must ask it again: how the hell can a bath suit offer sufficient protection in battle? Maybe it confuses the enemies so much that their brain functions (if they have a brain) completely stop working and it's easier to beat them up. The names of the armors could be slightly revised to sound more comfortable, but RPGs will always star at least one lady inconveniently dressed to please the masculine eyes. Man, that sentence sounded so dumb.
c) Story: Stupid games where the heroes must save a helpless Princess/damsel at some point would be FIRED. As an example, I'll tell you a nice story about Uncharted Waters (I know it's not really an RPG, but I've seen it classified as an adventure/RPG/strategy game somewhere. I also suppose you have never played that game. :P). I'll always remember when I finished it on the SNES and realized that my reward was getting married to the Governor's daughter. Nothing more! I was so disappointed. I had spent many hours trading with other countries to buy five Heavy Galleons and finally convince big fat Dias to join my crew, but he never did... I wanted to marry him. The point of all this is probably to say that women would think about stories that are as motivating for girls as they are for guys. We don't like to see nice heroes getting engaged to silly girls in our games.
d) Music: I doubt the differences would be noticeable. Though I have a limited knowledge in video games music composers, I'm certain that both male and female composers can be quite versatile. Each gender doesn't stick to a particular genre. So, does this all mean that RPGs would be better if women were creating them? Not necessarily, but they couldn't be worse. In companies where men are mainly employed, women are priceless because they bring different ideas and concepts, especially if they are of type "F" according to the Myers-Briggs type indicator. :P To conclude, I have this question: do you corect mistaks beforre postin the replys? Some of them are incredibly well-written compared to what can be seen elsewhere. :P Okay, that's all I had to say, fortunately. Am I supposed to do something funny because you used my topic suggestion now? I hope not. I'm not planning to anyway. Bye.
You're probably tired of all the formulaic "wacky" mailbag introductions by now so I'll spare you. How would RPG's be different if they were designed exclusively by either women and/or Russians? Luckily I have my faithful Tawnya on hand to answer these questions. I hope you appreciate the risk I'm taking to bring you this information, you see, I kind of told one or two jealous female aquantainces that I got rid of Tawnya. ... Wait, nevermind, she has informed me that she will not share the secrets with a capitalist pig-dog such as yourself. I was only given the cryptic comment "In Russia, RPG plays you".
Hi 984, *bops*
Hi everyone else *gives holahoops to everyone else* So.. our topic is of women and russians making rpgs.. Intriguing. First of all, everyone knows that Tetris was made by a russian fellow (Brilliant, he is), so we could expect a certain amount of blockiness and addiction in a russian RPG (So far, tetris IS the only russian game I know of, so it's kinda stereotyping for an answer) Women.. well, first of all, we could expect them to concentrate on the emotional part of the story: No more mr perfect fancypants goodie two shoes fellows, but instead, people who have problems that they can solve only by themselves and with the help of their loved ones.. also, I'd expect the female role to be more than just the gentle healer and PMS nightmare.. (pardon stereotyping once more) Of course, we could always hope that there wouldn't be any puzzles solvable only by women's logic.. *shudders*
o see what would happen if only Russian women were design a RPG, we need to look back at previous trends involving Russian women. There are enough possibilities that the game could contain any combination of the following: 1. Russian accent. That's a dead giveaway. Expect the evil, powerful empire/emperor to speak in a Russian accent.
2. Female officer/agent/spy of evil empire falls in love with main character. Just look at all those Bond movies for previous examples. 3. Russian mail-order brides purchasable in item shops. There can be several different wives available, one-time buy per wife. Each wife has different skills, such as inheritence, cooking, cleaning, and attractiveness. Upon purchase, wives will be waiting in house of the main character, waiting for commands.
4. Multiple clubs with submissive 18 and 19 year old Russian girls. You know how many of those there are today on the internet. Main character will have to show proof of age, though. There might be a quest to gain a fake ID. I cannot think of any more possibilities, but those above are certainly probable.
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