RPG
Classics Mailbag
Previous Mailbags
*Taps his foot and glares
at Kagon* ...
*Glares at Kagon as well*
PSHHHHHH! Thanks guys!
Hey, you were the lucky
one... Got to go out with a cutie while we were working... on this.............
thing !
Yeah, Mister I-Got-A-Social-Life-While-You-Two-Don't-So-I'm-Going-To-My-Prom-And-Neglecting-My-Duties.
Er... heh...
Well put, 983, uhhh,
984. *Stops drinking his Kahlua*
ANYWAYS shouldn't we get
to the mailbag and leave me alone!
Oh, we'll leave you
alone alright... Alone like a fox!
There there, have a
drink *Hands Kagon a glass*
Thanks...
*cough*
So... Replies, yes?
Yes indeed.
Since our socially
blessed co-host is here, he can start us off.
Well fine then. We first
have a reply from our own Sinistral.
Well, considering the games I've played, Xenogears, FF Tactics, Vagrant
Story, where religion was a prominent way of manipulating masses of people
and governments, I've always been very pleased with how religion was played
out; for example in Xenogears, Citan's discussion about how people are
given a place to belong is one of the finest speeches I've seen in an
RPG since Tactics Ogre's Lans vs Lans debate. I really would like to see
more RPGs take this approach because there needs to be more serious discussion
about human nature in RPGs. It's a major step towards getting video games
the respect they deserve now that they have the capabilities to be presented
with the realism available on the next gen systems.
-Sin
Yes, I must agree, FFT
for one, religion played a huge part in the story.
And with Xenogears, religion
was essential to the complex plot.
Well, religion isn't
as prominent in government manipulation as it once was centuries ago.
As for the manipulation of the masses of people, not all religions are
out there to subvert the free will of people. Meh, maybe that's just my
religious side talking.
In general they aren't unless
they are taken to such an extreme where people blindly follow religion
without questioning it.
Well, that's why you
should never blindly follow anything.
Exactly.
Moving on, we have
a reply from d Galloway.
Religion always gets the short end of the stick in RPG's. I mean,
how many evil religions are there? And why do only the bad ones get the
air time? Also, every religious leader (the guy in ToD2, Mika in FFX,
some other guys I can't remember) is shown as a nearsighted fanatic who
simply refuses to listen to logic. What's up with that? Religion seems
to always be shown as an evil form of organization that needs to be wiped
out. And on another note, this same perspective is seen quite often in
Animes, and since most RPG's are related to Anime at one point or the
other...*goes on for an hour*...and that's why religion is shown so poorly.
So, if any big RPG producers see this (and I sincerely doubt they will),
FIX THE DAMN PROBLEM!!!
Religions generally get
the bad rap in RPGs because they, in a sense, can be the perfect plot
device. Religions are followed by many people and can act subversively
rather easily. Your average person would never expect their religion to
be something evil.
That's true, Kagon,
but why do you think a lot of those religions seemed to be modelled after
the Roman Catholic Church? It is somewhat disturbing that RPGs tend to
portray only Christianity as evil.
That is very true. They
probably are modelled after it since during the medieval periods, the
Roman Catholic Church held sway over almost all of Europe. Their word
was law, and, in effect, they were the dominant power of the time and
were unchallenged aside from such events as the Protestant Reformation.
Yeah. That's probably
why. It's still disturbing that every evil religion is pretty much modelled
after Catholicism. I guess I'd prefer more original evil religions than
that.
Anyhow, on to our next reply
which is from Xelopheris.
Hey DG, any new OSTs?
New OSTs ? Not
yet, but Kero's will be sent soon enough, thanks for asking, Xelo.
Hey Kagon, how was teh pr0m?
It went very well
Xelo, thanks for asking.
Hey 984, umm... do you like cheese?
I'd go on a
rant about the ev0lness of Cheese right now, but we're trying to keep
the Mailbag mostly serious.
So RELIGION eh? I haven't been there since christmas. Yeah, religion is
good to quirk your game into whatever kind of mood you want. If you want
it to be NORMAL for people to go around naked EXCEPT while underwater,
by all means, religion can do that. The way I see it, religion is the
item which fills the plotho- *falls down a plothole*
Urg... need more religion
Yeah. We touched on
that plot device idea already. I guess religion just has a lot of potential
behind it if handled correctly.
Indeed. Those that handle
it correctly are generally great successes.
Those that handle it
incorrectly look like the cookie-cutter Evil-Religion-Trying-To-Destroy-The-World-Without-A-Motive
RPGs. Well, moving on, a reply from ClothHat.
Yo, ClothHat here, if you don't know me then I'm the guy who isn't
the other guy. I'm taking off time from being sick and studying for finals
to write this damn thing, so you better appreciate it.
The question was something about religion and RPG's i think. This has
very wisely been kept an underlying theme in RPG's and not called too
much attention to itself. Gamers seem to go insane when the idea of religion
is called to attention. In fact whoever came up with this idea for a mailbag
will probably end up sacrificed to appease some pagan god, and since that
does not involve me eating a toasted bagel I will have to leave to find
an activity that does.
I don't think many gamers
go insane once they hear about religion in an RPG>
Well, I haven't been
sacrificed, yet... As for going insane, nope. Most gamers like the idea,
well, those that tend to think do.
Yes, I don't believe I'll
be sacrificed in the near future either.
You didn't come up
with the topic though.
...True, but that's besides
the point! Anyways, we have a reply from LZFFSMOG.
This is LZFFSMOG, giving my opinion about the subject of religion
in RPGs (they say not to announce in school, but screw them!)....anyways,
I feel that religions add a depth of realism to RPGs, since nearly every,
if not every, civilization on earth has had a religion. However, it isn't
handled properly. For example, in the Dragon Warrior series (at least
for the NES) the churches were nothing more than a place to be revived.
I prefered how it was done in BOF2. Another thing, when there is a religion
in a world, they will take a stance on an event, and try to directly mess
with it. The religion most likely would not just stand by and let the
final boss of the game do things, they would be organising armies and
toppling opposing governments! Personally, I feel religion isn't covered
enough in RPGs. This is just my opinion, of course, and there are 496.2
different ways you can feel about this issue....
He makes a good point.
Most religions would try to get involved if they themselves were not the
evil religion of the game.
Very true, but you don't
see many of those good religions trying to help out.
Well, most RPGs only
have one religion anyway.
That's true.
Well, so far, we've
come to the conclusion that religions need a more diverse role in RPGs,
it appears.
I agree. They can't always
keep such a static role of always being evil.
It appears Helen Donaldson
agrees with us too, unless I completely misread the content in her Reply.
Anyway, take it, Helen.
My most sincere apologies for not posting an entry for last week's
mailbag,
but MyOwnEmail was being a real _______ (fill in the blank yourselves,
readers). However, I will not make a whole entry dedicated to last week's
topic, and instead type up the entry for this week's topic.
* WARNING - HELEN MEANS NO OFFENSE TO ANY CHRISTIANS IN RPGCLASSICS.
Personally, I don't care much about how religion gets handled in RPGs.
Sure, it can be slightly amusing to see a Christian go around claiming
that
this RPG is evil because "it makes a mockery of God!", but only
until I
snap and kick the Christian off the soapbox. However, it doesn't bother
me,
although for once I'd like to see an RPG where a religion ISN'T evil (but
Australia doesn't get many RPGs, so there may have been one which I'm
not
aware of. And before one of you say "Divine Church of RS3",
it WAS evil
when Maximus was a member of it, so it doesn't count.).
The Divine Church sect that
Maximus controlled was evil, not the entire church. Do remember, Tiberius
was part of it, and he wasn't evil at all.
Only RPG I can think
of where religion isn't evil is Albert Odyssey: Legend of Eldean. It just
made fun of televangelists in one town. However, religion didn't play
a major role in it, so it may or may not count.
I don't think it counts
considering religions can be seen in many RPGs playing only a small role.
And those don't really take sides.
So what we need is a
religion that plays a major role and is, at the very least, not evil.
There. That's my nonsense for you to deal with. Now, to go celebrate
my
birthday (which will be on the day the Mailbag is up, if there are no
lags.)
- Helen
Who apologises if this comes through more than once - it'd be MyOwnEmail
being ______ again.
Don't worry, it came through
only once.
Yeah, and happy birthday.
Yes, happy birthday =D.
Happy Birthday!!!
On to more replies!
And here's yet another
one.... this one is from..... AntiHero !
Religion has been handled quite well in rpg's..... of course churches
are found in dozens of games, as places to heal, lift curses, save, etc.
I thought it was a great storyline in Breath of Fire 2 when they portayed
a religion that treally fed a demon strength with every prayer. It was
the perfect ploy since the servants of said demon preached such candy
coated bs.
*wink, chuckle* Come to think of it... the religion that the demon
used was strikingly similar to christan beliefs........ hmm... well ANOTHER
reason it was so great! *laughs* (( Minus the whole... zombie minded followers
however ))
Just a quick thought.... till next time,
- Your Anti Hero
Yes, most religions in games,
as we've speculated, are based off Christian beliefs- specifically the
Roman Catholic Church.
Breath of Fire 2, one
of the few games I haven't beaten but played to a good extent, yes, I
love it's approach to our religion
Dragon Warrior 7 had an
interesting take on religion too in the methods it employed.
I'll just point to
my tired of evil Christian religions belief and leave it at that.
Our last reply is quite
a long one from Daniel Simmonds.
Oh boy, seems we're
got a big one now 8D
Religion in RPG's
Religion in RPG's has always been there. Dungeons set in monastries,
Gods and Goddesses have always featured. But as the genre progresses i
feel religion has became a bigger factor and an important one for the
characters the player commands.
Landstalker (MD) is the first game to be looked at which features
religion.The save points in the game are set in churchs, where Nigel the
hero visits for the priests to pray for him. This saving games at churchs
was a common theme with other games such as Dungeons and Dragons (MD)
and Sword of Vermillion (MD) also having it.
Alundra (PS) incorporates religion into the story itself. The people
of Inoa, the island the hero Alundra washs up on are systematically being
killed by their dreams by evil. The islands priest- Ronan believes that
it is the Gods punishing the people for abandoning the worship of the
villages idols. Here religion is used as a weapon to twist the towns people,
and is shown to be baseless and evil, when Alundra discovers the towns
people and Ronan are secretly worshipping a idol of the evil alien Melzas
in a secret part of the villages chapel. Later when it is discovered that
Ronan himself is a demon it shows the false nature relgion can have. Alundra
2 (PS) again shows the decietful nature of religion with a church containing
priests loyal to the evil Mephisto.
Alundra had an interesting
approach dealing with nightmares though it still had another stereotyped
church in it that worked behind the scenes.
Oh joy.
Grandia 2 (DC and PS2) has religion as prehaps its major theme. The
heroine of the game Elena is a member of the game worlds church, and the
story revolves around two Gods- Valmar the God of Darkness and Granas
the God of light. The hero Ryudo is consistantly questaining Elenas faith
and is the flipside to the positive aspects of Grandia 2's religion by
hating the religion. Later in the game religious templer knight fanatics
again demonstrate the awful consequences belief can have, which is all
too apparant in the real world.
Ah yes... Grandia II,
the RPG that doesn't even hide its portrayal of the Roman Catholic Church
as pure evil. However, it does make a good point about not blindly following
one's faith.
Lastly the aspect of having the heros fighting real Gods of planets
will be looked at. In Breath of Fire 3 the heros realise to win thier
cause they are going to have to kill the planets Godess. It is made apparant
that if they kill her the world will begin to die and be consumed by desert
for she only wants the world people to live in relative peace. A choice
is given to the player so they can decide if it is better to leave the
Godess alone, or destroy her, and so doom the world but in doing so free
the people from being restricted in what they can create with technology.
The Breath of Fire series
has done quite well with religion in 2 and 3. 3's take on having to kill
the very goddess that protects the world creates an interesting dilema
on what is truly right.
Shadow Hearts (PS2) offers prehaps the most contraversial portrayal
of religion. The game is set on a slightly alternative early 20th century
Earth. The characters learn that 'God' was infact an alien which had visited
the Earth at its infancy, but had eventually been banished back to its
home planet. The villain of the game- Albert recreates a homing beacon
which reveals to the alien the location of Earth so that it can return
and cleanse it of the humans. This was done due to Albert getting a vision
of the 2nd World war and so wanting to prevent it happening as he feels
it would destroy the world. When the 'God' arrives it is little more then
a mindless creature, and so the heros banish it back to it's planet. It
shows the weakness of the human mind in wanting to worship things better
then they, and how time distorts peoples memorys.
Heh, why am I NOT suprised,
I never actually played Shadow Hearts, but I do own the soundtrack, and
there is a religious feel through most of the tracks. So I had a hunch
religion would be one of it's issues.
Why am I not surprised
that DG can hear the religion in the music?
God being an Alien ?
Woah !!! That's a disturbing thought... what the heck was Sacnoth smoking
when they thought this up ?? O_o
That's actually a very interesting
concept.
Indeed.
In conclusion religion has been portrayed as a bad and a good thing
in RPG's yet it remains to be seen how a real life religion in a game
would be portrayed.
And that concludes this
week's mailbag...
Kagon, get the topic.
Alright, the topic for our
next mailbag is on the console war. What do you feel about it and is any
one system pulling ahead of the rest, and if one is, why is it? SG, do
you have any feelings on this?
*ponders* THE POWER OF CHRIST
COMPELS YOU TO EAT CAIK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
How deep.
At least he didn't
disguise his parody of Christianity.
So true 984, so true...
Woah !! Ok... bring
in the cakes, I'm hungry
Uh... uh... uh... uh... uh...
uh... uh... uh... uh... uh... uh... T-THE POWER OF CHRIST STILL COMPELS
YOU!!!!!!!!! ...To eat CAIK, that is!
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