DomRafa's Review of Phantasy Star II The year was 1991. I had just bought a "Mega Drive" in Belgium and the game "Phantasy Star 2" box set did call my attention; so I rented it. By then, I had no idea of what was an RPG or how it was played. It took me some time to realize combat was turn-based and pressing "C" was not making my 4 characters attack the enemy. Even with the "bizarre" gameplay, I immediately fell in love with the graphics, music and scenario. It wasn't long before I bought the game. I will not present the Phantasy Star series here. The second game made its appearence on the Mega Drive/Genesis Console around 1989/90 and was one of the first RPGs released to the platform. It abandoned the 3D dungeons for a more futuristic and detailed setting. For the battle, It was now set in a "Space Harrier" like 3D Scenario. Though very repetitive, it looked awesome! Combat was extremely challenging and sometimes even by levelling up you would still be an easy prey for some strong robots or monsters. I have often read about how "revolutionary" the game scenario was for its time. I disagree. The japanese version might be different, but in the European version I had the dialogs were dull and uninteresting. I was not immersed in the story at all. All the game quests seemed pretty pointless to me, due to lack of details. I wished for a more dense and dramatic game. Despite this flaw, I find Phantasy Star 2 to be, by far, the best game in the series. It is extremely fun to play, challenging and offers great replay value! GRAPHICS: 16/20 SOUND: 15/20 ANIMATION: 19/20 INTERFACE: 18/20 REPLAY VALUE: 18/20 Overall score: 19/20 DomRafa, Brasília-Brazil |