Capsule Review:
Let's be honest here: the Final Fantasy series didn't really get started until Final Fantasy IV came out in 1991.
That was the first Final Fantasy title to combine engaging gameplay with an emphasized storyline. Prior to that,
Final Fantasy games were pretty generic dungeon-exploring, boss-beating, level-gaining affairs. This game is
no exception. Fortunately, the designers fixed the most aggravating aspect of the first two games, so now if
you have two characters attack an enemy, and the first character kills the enemy, the second character's attack
will be redirected to another enemy. This really cuts down on the aggravation factor.
Unfortunately, the gameplay is still pretty rough going. This was the first appearance of the Job system in a
Final Fantasy game, but there are way too many different character classes, and you can't even switch between
them freely, you have to accumulate enough points or something like that. So, this is not a very enjoyable game
to play, although it could have been if they fine-tuned the gameplay a bit more. About the only noteworthy aspect
of it is that the normal class (the one without any special abilities) is called "Onion Kid." Other than that,
you know, Americans didn't really miss much when the decision was made not to release Final Fantasy II and Final
Fantasy III stateside.
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