Dispel Magic | Normal | SP Cost: 15 |
Normal | Dispels all spells on all creatures in sight. Recovery is speeded with greater skill. |
Expert | Fast recovery time. |
Master | Faster recovery time. |
Grandmaster | Fastest recovery time. |
Destroy Undead | Normal | SP Cost: 10 |
Normal | Inflicts 16 + (1-16 per Skill Level) points of damage to target creature. Only works on undead. |
Expert | Fast recovery time. |
Master | Faster recovery time. |
Grandmaster | Fastest recovery time. |
Light Bolt | Normal | SP Cost: 5 |
Normal | Inflicts 1-4 points of damage per Skill Level to target creature. Inflicts double damage against undead. |
Expert | Fast recovery time. |
Master | Faster recovery time. |
Grandmaster | Fastest recovery time. |
Paralyze | Normal | SP Cost: 20 |
Normal | Paralyzes target creature for three minutes per Skill Level. |
Expert | Fast recovery time. |
Master | Faster recovery time. |
Grandmaster | Fastest recovery time. |
Day of the Gods | Expert | SP Cost: 30 |
Expert | Increases all seven stats of your characters by (3 * Skill Level). |
Master | Increases all seven stats of your characters by (4 * Skill Level). |
Grandmaster | Increases all seven stats of your characters by (5 * Skill Level). |
Summon Elemental | Expert | SP Cost: 25 |
Expert | Summons a Lesser Light Elemental to fight for your party. Duration is five minutes per Skill Level, and only one may be summoned at a time. |
Master | Summons a Light Elemental. Duration is fifteen minutes per Skill Level, and three may be summoned at a time. |
Grandmaster | Summons a Greater Light Elemental. Five may be summoned at a time. |
Day of Protection | Master | SP Cost: 40 |
Master | Casts all Resistance spells, Feather Fall and Wizard Eye at (4 * Skill Level) skill. |
Grandmaster | Spells are cast at (5 * Skill Level) skill. |
Hour of Power | Master | SP Cost: 45 |
Master | Casts Haste, Heroism, Shield, Stone Skin and bless at (4 * Skill Level) skill. |
Grandmaster | Spells are cast at (5 * Skill Level) skill. |
Prismatic Light | Master | SP Cost: 35 |
Master | Inflicts (25 + Skill Level) points of damage to all creatures in sight. May only be used indoors. |
Grandmaster | Fast recovery time. |
Sunray | Master | SP Cost: 50 |
Master | Inflicts 20 + (1-20 per Skill Level) points of damage to a single target. Must be cast outside and during the day. |
Grandmaster | Moderate recovery time. |
Divine Intervention | Grandmaster | SP Cost: 55 |
Grandmaster | Restores all Hit and Spell Points and cures all adverse conditions your party is suffering. Caster is aged ten years. |
Reanimate | Normal | SP Cost: 10 |
Normal | Returns targe slain creature from the dead as a zombie that fights for your party. Remains until killed or party leaves the map. Zombie will have 20 Hit Points per Skill Level (up to their normal maximum). |
Expert | Zombie will have 30 Hit Points per Skill Level (up to their normal maximum). |
Master | Zombie will have 40 Hit Points per Skill Level (up to their normal maximum). |
Grandmaster | Zombie will have 50 Hit Points per Skill Level (up to their normal maximum). |
Shrinking Ray | Normal | SP Cost: 25 |
Normal | Shrinks a monster, decreasing the damage it inflicts by 1/2. |
Expert | Damage inflicted is reduced to 1/3. |
Master | Damage inflicted is reduced to 1/4. |
Grandmaster | Can shrink a group of creatures at once. |
Toxic Cloud | Normal | SP Cost: 15 |
Normal | Fires a slow moving toxic cloud in front of you that lasts until it hits something. Inflicts 25 + (1-10 per Skill Level) points of damage. |
Expert | Fast recovery time. |
Master | Faster recovery time. |
Grandmaster | Fastest recovery time. |
Vampiric Weapon | Normal | SP Cost: 20 |
Normal | Bestows a nonmagical weapon with the 'Vampiric' enchantment. Duration is one hour per Skill Level. |
Expert | Fast recovery time. |
Master | Faster recovery time. |
Grandmaster | Enchantment is permanent. |
Control Undead | Expert | SP Cost: 35 |
Expert | Target undead creature is considered friendly to the party and also attacks creatures hostile to the party for three minutes per Skill Level. Does not end if the target takes damage. Does not work on undead. |
Master | Duration is five minutes per Skill Level. Faster recovery time. |
Grandmaster | Lasts until the party leaves the map. Fastest recovery time. |
Pain Reflection | Expert | SP Cost: 40 |
Expert | If a creature inflicts damage on target character, the creature takes damage equal to damage inflicted. Duration is 1 hour + (5 * Skill Level) minutes. |
Master | CWorks on the entire party. |
Grandmaster | Duration is 1 hour + (15 * Skill Level) minutes. |
Shrapmetal | Expert | SP Cost: 30 |
Expert | Fires five fragments of hot metal in front of your party. Each fragment inflicts 6 + (1-6 per Skill Level) each. |
Master | Fires seven fragments, faster recovery time. |
Grandmaster | Dires nine fragments, fastest recovery time. |
Armageddon | Master | SP Cost: 55 |
Master | Inflicts (50 + Skill Level) points of damage to ALL creatures on the map. Must be cast outdoors and may not be cast more than three times a day. |
Grandmaster | May be cast four times a day. |
Dragon Breath | Master | SP Cost: 50 |
Master | Inflicts 1-25 points of damage per Skill Level to target creatures and all surrounding creatures, incluting party. |
Grandmaster | Moderate recovery time. |
Sacrifice | Master | SP Cost: 45 |
Master | Slays a single hireling. Caster recovers all Hit and Spell points, is cured of all adverse conditions, and any magical aging is dispelled. Casting this spell reduces your party's repuatation greatly. |
Grandmaster | Moderate recovery time. |
Souldrinker | Grandmaster | SP Cost: 60 |
Grandmaster | Drains 25 + (1-8 per Skill Level) points of damage from every creature in sight, which is distrbuted evenly among your party. |