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Quick Links
SpiritBlessDetect LifeFateTurn UndeadHeroismPreservationRemove CurseRaise DeadShared LifeSpirit LashRessurection
MindMind BlastMind ResistanceRemove FearTelepathyBerserkCharmCure ParalysisCure InsanityMass FearPsychic ShockEnslave
BodyBody ResistanceCure WeaknessHarmHealCure PoisonHammerhandsRegenerationCure DiseaseFlying FistProtection from MagicPower Cure
Elemental Magic ListMirrored (Light and Dark) Spell List





Spirit Spells

Bless
NormalSP Cost: 2
NormalRaises a character's attack bonus by (5 + Skill Level). Duration is 1 hour + (5 * Skill Level) minutes.
ExpertWorks on the entire party.
MasterDuration is 1 hour + (15 * Skill Level) minutes.
GrandmasterDuration is 1 + (Skill Level) hours.
Detect Life
NormalSP Cost: 1
NormalWhen right-clicking a creature, you may view the creature's current Hit Points. Duration is (10 * Skill Level) minutes.
ExpertDuration is (30 * Skill Level) minutes.
MasterDuration is 1 hour per Skill Level.
GrandmasterShows spells currently active on the target.
Fate
NormalSP Cost: 3
NormalIncreases a party member's attack bonus, or decreases a creature's attack bonus by (20 + Skill Level). Duration is five minutes or until the affected creature's next attack is completed.
ExpertIncrease/Decrease is 20 + (2 * Skill Level).
MasterIncrease/Decrease is 20 + (4 * Skill Level).
GrandmasterIncrease/Decrease is 20 + (6 * Skill Level).
Turn Undead
NormalSP Cost: 4
NormalAll visible undead flee from the party for (3 + Skill Level) minutes or until attacked.
ExpertDuration is 3 + (3 * Skill Level) minutes or until attacked.
MasterDuration is 3 + (5 * Skill Level) minutes or until attacked.
GrandmasterFaster recovery time.
Heroism
ExpertSP Cost: 10
ExpertIncreases attack damage by (5 + Skill Level). Works on the entire party. Duration is 1 hour + (5 * Skill Level) minutes.
MasterDuration is 1 hour + (15 * Skill Level) minutes.
GrandmasterDuration is 1 + (Skill Level) hours.
Preservation
ExpertSP Cost: 8
ExpertPrevents a character from dying from massive damage until the end of the spell, instead redering them unconcious. If the character is still fatally wounded when the spell expires, the character dies. Duration is 1 hour + (5 * Skill Level) minutes.
MasterWorks on the entire party.
GrandmasterDuration is 1 hour + (15 * Skill Level) minutes.
Remove Curse
ExpertSP Cost: 5
ExpertCures the Cursed condition if the target character has been cursed for no longer than one hour per Skill Level.
MasterCures if cursed no longer than one day per Skill Level.
GrandmasterNo time restriction on curing curses.
Raise Dead
MasterSP Cost: 20
MasterRaises a dead (but not Eradicated) character if they have been dead no longer than one day per Skill Point. Target character will be weak and have one Hit Point.
GrandmasterNo time restriction on raising dead.
Shared Life
MasterSP Cost: 25
MasterCombines the Hit Points of the party and adds three Hit Points per Skill Level. This pool is redistributed to the party as evenly as possible. Shared Life will not raise a character's Hit Points over their maximum.
GrandmasterAdds four Hit Points per Skill Level.
Spirit Lash
MasterSP Cost: 15
MasterInflicts 10 + (2-8 per Skill Level) points of damage to a single target. Party must be very close to the target.
GrandmasterFaster recovery time.
Ressurection
GrandmasterSP Cost: 30
GrandmasterRaises a dead or eradicated character without regard to time spent dead or eradicated. Target character will be weak and have one Hit Point. Recovery time is speeded with greater skill.



Mind Spells

Mind Blast
NormalSP Cost: 2
NormalInflicts 3 + (1-3 per Skill Level) points of damage to a single target.
ExpertFast recovery time.
MasterFaster recovery time.
GrandmasterFastest recovery time.
Mind Resistance
NormalSP Cost: 3
NormalIncreases your party's Mind Resistance by one point per Skill Level. Duration is one hour per Skill Level.
ExpertTwo point increase per Skill Level.
MasterThree point increase per Skill Level.
GrandmasterFour point increase per Skill Level.
Remove Fear
NormalSP Cost: 1
NormalCures the Afraid condition if the target character has been afraid for no longer than three minutes per Skill Level.
ExpertCures if afraid no longer than one hour per Skill Level.
MasterCures if afraid no longer than one day per Skill Level.
GrandmasterNo time restriction on curing fear.
Telepathy
NormalSP Cost: 4
NormalShows how much gold and what items the target creature has.
ExpertFast recovery time.
MasterFaster recovery time.
GrandmasterFastest recovery time.
Berserk
ExpertSP Cost: 10
ExpertTarget creature attacks any nearby creature, including party. Duration is five minutes per Skill Level.
MasterDuration is ten minutes per Skill Level.
GrandmasterDuration is one hour per Skill Level.
Charm
ExpertSP Cost: 5
ExpertTarget creature is considered friendly to the party. Duration is five minutes per Skill Level or until it is attacked.
MasterDuration is ten minutes per Skill Level.
GrandmasterSpell only ends if the party leaves the map.
Cure Paralysis
ExpertSP Cost: 8
ExpertCures the Paralyzed condition if the target character has been paralyzed for no longer than one hour per Skill Level.
MasterCures if paralyzed no longer than one day per Skill Level.
GrandmasterNo time restriction on curing paralyzation.
Cure Insanity
MasterSP Cost: 20
MasterCures the Insane condition if the target character has been insane for no longer than one hour per Skill Level. Character will be weak after curing.
GrandmasterNo time restriction on curing insanity.
Mass Fear
MasterSP Cost: 15
MasterAll creautes in sight flee from the party. Duration is three minutes per Skill Level or until creature takes damage. Does not work on undead.
GrandmasterDuration is five minutes per Skill Level or until creature takes damage.
Psychic Shock
MasterSP Cost: 25
MasterInflicts 12 + (1-12 per Skill Level) points of damage to target creature.
GrandmasterFaster recovery time.
Enslave
GrandmasterSP Cost: 30
GrandmasterTarget creature is considered friendly to the party and also attacks creatures hostile to the party for ten minutes per Skill Level. Does not end if the target takes damage. Does not work on undead.



Body Spells

Body Resistance
NormalSP Cost: 3
NormalIncreases your party's Body Resistance by one point per Skill Level. Duration is one hour per Skill Level.
ExpertTwo point increase per Skill Level.
MasterThree point increase per Skill Level.
GrandmasterFour point increase per Skill Level.
Cure Weakness
NormalSP Cost: 1
NormalCures the Weak condition if the target character has been weak for no longer than three minutes per Skill Level.
ExpertCures if weak no longer than one hour per Skill Level.
MasterCures if weak no longer than one day per Skill Level.
GrandmasterNo time restriction on curing weakness.
Harm
NormalSP Cost: 4
NormalInflicts 8 + (1-2 per Skill Level) points of damage to target creature.
ExpertFast recovery time.
MasterFaster recovery time.
GrandmasterFastest recovery time.
Heal
NormalSP Cost: 2
NormalHeals target for 5 + (2 * Skill Level) Hit Points.
ExpertHeals target for 5 + (3 * Skill Level) Hit Points.
MasterHeals target for 5 + (4 * Skill Level) Hit Points.
GrandmasterHeals target for 5 + (5 * Skill Level) Hit Points.
Cure Poison
ExpertSP Cost: 8
ExpertCures the Poison condition if the target character has been poisoned for no longer than one hour per Skill Level.
MasterCures if poisoned no longer than one day per Skill Level.
GrandmasterNo time restriction on curing poison.
Hammerhands
ExpertSP Cost: 10
ExpertCaues target character's unarmed attacks to deal Body damage equal to damage dealt, effectively doubling damage inflicted. Duration is one hour per Skill Level.
MasterFast recovery time.
GrandmasterWorks on the entire party.
Regeneration
ExpertSP Cost: 5
ExpertTarget character regenerates Hit Points slowly over time. Duration is one hour per Skill Level.
MasterFaster regeneration.
GrandmasterFastest regeneration.
Cure Disease
MasterSP Cost: 15
MasterCures the Diseased condition if the target character has been diseased for no longer than one hour per Skill Level. Character will be weak after curing.
GrandmasterNo time restriction on curing diseases.
Flying Fist
MasterSP Cost: 25
MasterInflicts 30 + (1-5 per Skill Level) points of damage to target creature.
GrandmasterFaster recovery time.
Protection from Magic
MasterSP Cost: 20
MasterEntire party is immune to any attacks that cause the Poisoned, Diseased, Stoned, Paraylzed and Weak conditions. Duration is one hour per Skill Level or until the party suffers one such attack per Skill Level.
GrandmasterProtects against attacks that cause the Dead and Eradicated conditions.
Power Cure
GrandmasterSP Cost: 30
GrandmasterEntire party is healed for 10 + (5 * Skill Level) Hit Points.



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