Site Navigation

RPGClassics Main
Contact Maintainer

Shrine Navigation

Background Story
Enemy List
Experience Chart
Game Genie Codes
Mission Maps
Mobile Suits
Prime Point Set
Special Attacks
Sprite Sheets
Update Archive
Weapons and Items

Mission 6

Ramba Ral's Attack

Mission 6

Mobile Suit ImageNameAP TotalTotal Number in Mission
Zaku II128AP1
Zaku II140AP4
Zaku II162AP3
Zaku II180AP1
Zaku II with Bazooka128AP2
Zaku II with Cannon128AP1
Zaku II with Cannon180AP2
Zaku II with Flamethrower128AP1
Zaku II with Flamethrower140AP1

Mission 6 Maps

Date: UC 11.05.0079
Corresponding Episode(s): 19-21

Congratulations you have rid yourself of Char for the time being, but you have a new problem to address: Ramba Rol! Ramba Rol has brand-spankin' new prototype Gouf mobile suit and he wants you to come out and play with him.

It seems that Ramba wants to deal with the Federation's white mobile suit himself. You're in for a "shocking" good time.

This is Zeon's new toy and Ramba's just dieing to show you how much destruction its capable of.

In the last mission you had your first encounter with a new type of Zaku and this mission introduces yet another type. Some of the Zaku's here are armed with flamethrower's crafted to look exactly like a machine gun.

If you thought all you would be doing in this mission is destroying the Gouf and a few Zaku's you were wrong! You have to do this while being attack every 4-5 turns by the Gallop. The attack spans 3 blocks across and 6 blocks high and this is repeated 3 times in a row! Don't worry too much about the Gallop's attack as it hardly ever hits your mobile suits.

If you're in the need of an EPAC to restore your AP there is one in the center of the western side of area 5-4.

In the center of the eastern side of area 5-3 is a MAG waiting for you to get if you have exhausted all your ammo supply.

Ramba Rol awaits your arrival in the South-West area. Just as Char before him you must have an EXTREMLY high AIM ATTACK stat to attack with a rifle/bazooka.

When ever you attack the Gouf weither or not you connect with the attack he will fly off to another area and you must chase him down. He seems to follow a particular pattern in the areas he goes to in the following order:5-1,5-2,5-3,5-4,5-5,repeat. As long as you keep the Gouf busy Ramba Rol won't have a chance to command the Gallop to attack. NOTE:Please note that he will continue to search the areas until he finds one of your mobile suits and then will engage it in combat.

Ramba Rol's Gouf has its own signature attack. First it attacks with its machine gun hand, then flies backwards and sends a shock down the heat whip to shock you.

Once the Gouf is finished move in to the South-East area, here you will face the all mighty Gallop. Once you have attacked it once Ryu in the Core Fighter makes a startling announcement: He's going to fly the Core Fighter into the Gallop!

The Core Booster's last attack did a significant amount of damage to the Gallop and all you must do is destroy it the rest of the way.

After the destruction of the Gallop the White Base can continue its way across the Earth. So long Ryu. You were a good soldier.


Mission Complete!

On to Mission 7!