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Rifle
The Rifle is the first of two sniper rifles and is extremely handy. Good at taking out Ganados from afar and also useful for popping Plagas bursters.
Location:
| Price:
| Initial Power:
| Initial Capacity:
| Initial Reload Speed:
| Initial Firing Rate:
| Rating:
| Description:
|
Available to buy the first time you encounter the Merchant in 1-2. |
12,000 |
4.0 |
5 |
4.00 |
.67 |
6/10 |
I know what you're thinking. "You said it was extremely handy then you give it a 6/10? Make up your fucking mind!" Yeah, well, it's only handy until you reach the castle. Then the
Semi-Auto Rifle is available. What you have to keep in mind that is while the Rifle is 3 points stronger than the SA Rifle at max power, the SA doesn't have to reload between shots. What the Rifle gains in power it loses in reload times, which
will often allow whatever Ganados that were nearby the one you just killed to run up and mace you right to the kisser in the reload time. |
Power Upgrades
Level:
| Cost:
| Location:
| Power:
|
1:
| N/A |
N/A |
4.0 |
2:
| 10,000 |
Chapter 1-2 when you first encounter the Merchant. |
5.0 |
3:
| 12,000 |
Chapter 2-1 in the hidden cave on Del Lago's lake. |
6.0 |
4:
| 20,000 |
Chapter 3-1 at the entrance to the Castle. |
8.0 |
5:
| 25,000 |
Chapter 3-1 at the Merchant in the area where you lose Ashley in the start of chapter 3-2. |
10.0 |
6:
| 35,000 |
Chapter 4-1 at the Merchant after Ashley is kidnapped by the Novistadors. |
12.0 |
Firing Speed Upgrades
Level:
| Cost:
| Location:
| Speed:
|
1:
| N/A |
N/A |
.67 |
Reload Speed Upgrades
Level:
| Cost:
| Location:
| Speed:
|
1:
| N/A |
N/A |
4.00 |
2:
| 8,000 |
Chapter 1-2 when you first encounter the Merchant. |
3.23 |
3:
| 18,000 |
Chapter 3-1 at the entrance to the Castle. |
2.33 |
Capacity Upgrades
Level:
| Cost:
| Location:
| Capacity:
|
1:
| N/A |
N/A |
5 |
2:
| 6,000 |
Chapter 1-2 when you first encounter the Merchant. |
7 |
3:
| 8,000 |
Chapter 2-1 in the hidden cave on Del Lago's lake. |
9 |
4:
| 12,000 |
Chapter 3-1 at the entrance to the Castle. |
12 |
5:
| 18,000 |
Chapter 3-1 at the Merchant in the area where you lose Ashley at the start of chapter 3-2. |
15 |
6:
| 25,000 |
Chapter 4-1 at the Merchant after Ashley is kidnapped by the Novistadors. |
18 |
Exclusive Upgrade
Cost:
| Location:
| Effect:
|
80,000 |
Chapter 4-3 at the Merchant in the large, ruined section before the tower. |
Ups the power of the Rifle to 18.0. While stronger than the SA Rifle, this upgrade is pointless and obscenely expensive adding to the negatives of the Rifle. |
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