Talk Starcraft |
Games SCPC SC64 SC:G |
Missions Tutorial Original Expansion |
Stats Terran Protoss Zerg |
Strats Terran Protoss Zerg |
History Terran Protoss Zerg |
Helpers B.net Cheats StarEdit |
Archive Links Maps Replays |
Misc Thanks Updates |
Cost: 350 250 Build time: 140 Hit Points/Shield Points: 300/150 Energy: 0 Ground/Air Attack: 6/6 Natural Armor/Shield: 4/0 Range: 8 Size: Large Supply: 6 Cooldown Rate: 0 Status: Command Ship/Strike Cruiser Position: Air Movement: Slow Sight: 11 Produced At: Stargate Requires: Fleet Beacon Hotkey: C |
|
Spells: Produce Interceptor 25 The Carrier produces an Interceptor of 40 hit points and 40 shield points, ready to launch and attack the enemy. Interceptors require no supply and are only produced within the Carrier. Interceptors cannot go out of a certain range of the Carrier and die when the Carrier dies. |
|
Description: Carriers are heavily armored and in groups, fire swarms of Interceptors to confuse and destroy the enemy. Interceptors are extremely fast and can go back to the Carrier for shield recharges. Carriers are excellent for breaking defenses but are slow, expensive and take up a fairly large amount of supply. They are also bad against heavy-armoured units such as Battlecruisers. |