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Versatile as always, Terrans have three main advantages. One is being able to lift off their structures, thus making them mobile and eliminating the necessity of building extra structures nearby, and the second is the ability to repair and heal all units. If a group of superpowerful units are created, you may use the retreat tactic often to restore them to perfect condition in a short amout of time, and send them out again for battle, catching the opposition already crippled by your initial attack. However, Terran structures can be taken advange of, especially Infested Command Centers and abandoned add-ons. The third advantage is that Terran structures can be built anywhere, and rely on nothing. This makes lookout posts much easier. A Terran weakness is that they require much room to thrive, and need to expand often.
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