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Devourer![]() |
Cost: 150 50![]() Build time: 40 Hit Points: 250 Energy: 0 Ground/Air Attack: 0/25 (Explosive) Natural Armor: 2 Range: 6 Size: Large Supply: 2 Cooldown Rate: 100 Status: Heavy Assault Flyer Position: Air Movement: Fast Sight: 10 Produced At: Mutalisk Requires: Greater Spire Hotkey: D |
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Spells: None |
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Description: Devourers are vulnerable in their cocoon stage, but once hatched, they are extremely useful against light air units. The Devourer's Corrosive Acid attack, although slow, increases the cooldown rate of a unit and those around it, but also decreases their armor. So, Guardians combined with other units make a great force, because the Devourer piles damage and weakens the opposition at the same time. Also, the Acid Spore disables cloaking abilities on targeted units. |
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