Talk Starcraft






Games

SCPC
SC64
SC:G






Missions

Tutorial
Original
Expansion






Stats

Terran
Protoss
Zerg






Strats

Terran
Protoss
Zerg






History

Terran
Protoss
Zerg






Helpers

B.net
Cheats
StarEdit






Archive

Links
Maps
Replays






Misc

E-mail
Thanks
Updates
RPGClassics.com - The Starcraft Atrium

Mission 6: The Dark Templar

Conditions for winning

Conditions for losing

After you start, immediately make a new base to your east, and then later, if you wish, to your west. Those two spots are full of minerals and are vacant. Once you're secured both areas as well as your main base, start buildings Zerglings by the bunch, from Hatcheries, which by now you should have 5 or 6.

Once you have around 5 full groups of Zerglings, Move them all south until you come across a natural bridge, and a whole bunch of Dragoons and a few Photon Cannons. Have your Zerglings destroy the Dragoons and sweep up northeast to the other small Protoss base, if you wish.

This other one is somewhat more difficult, as it has Reavers which can kill Zerglings rather quickly. Once you've defeated those small Protoss bases, build Guardians until you have 12 or 24, and send them, inching forward and all focused together. You should be able to take out anything ground, and have Mutalisks as backup if there are air resistance.

After you've eliminated all Protoss units and structures, put Kerrigan in an Overlord and send her to the central island.