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RPGClassics.com - The Starcraft Atrium

Firebat

Cost: 50 25
Build time: 24
Hit Points: 60
Energy: 0
Ground/Air Attack: 16/0 (Concussive)(Splash)
Natural Armor: 1
Range: 2
Size: Small
Supply: 1
Cooldown Rate: 15
Status: Armored Assault Trooper
Position: Land
Movement: Average
Sight: 7
Produced At: Barracks
Requires: Academy
Hotkey: F
Spells:

Stim Pack
100 100
10 Hit Points
After being injected with drugs, Firebats experience wounds but now fire and move at a much faster rate. This effect lasts only for a few seconds, and for each time you use another Stim Pack, the effect is replaced, not added on, so don't use more than one Stim Pack at a time. Medics together with periodically Stim Packed Firebats can be very useful.
Description:
Firebats are very useful ground assault, having an excellent attack of 16 damage plus splash that can carry to up to 6 units! Firebats and Medics in groups are very handy against all sorts of light hit point units, such as Zerglings, Marines, but especially Zealots, as their splash carries out very far.