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Cost: 75 25 Build time: 28 Hit Points: 80 Energy: 0 Ground/Air Attack: 10/10 (Explosive) Natural Armor: 0 Range: 4 Size: Medium Supply: 1 Cooldown Rate: 15 Status: Medium Assault Warrior Position: Land Movement: Average Sight: 6 Produced At: Hatchery Requires: Hydralisk Den Hotkey: H |
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Spells: Burrow 100 100 All Zerg ground units, with the exception of Ultralisk, can burrow underground and become invisible to other units. With the exception of Lurker, Zerg units, while burrowed they cannot attack. Lurker Aspect 200 200 Hydralisks have the ability to morph into Lurkers once it is researched. |
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Description: Hydralisks make for great units against anything in the air and on the ground. They are great for supporting Zerglings against air units and doing some extra damage to ground units as well. They should be used throughout the whole game. |