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Cost: 50 100 Build time: 40 Hit Points: 125 Energy: 0 Ground/Air Attack: 20/0 (Splash) Natural Armor: 1 Range: 6 Size: Large Supply: 2 Cooldown Rate: 8 Status: Heavy Defense Warrior Position: Land Movement: Fast Sight: 8 Produced At: Hydralisk Requires: Hydralisk Den + Lair Hotkey: L |
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Spells: Burrow 100 100 All Zerg ground units, with the exception of Ultralisk, can burrow underground and become invisible to other units. With the exception of Lurker, Zerg units, while burrowed they cannot attack. |
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Description: Lurkers posess the ability to Burrow, whether it is researched or not. When they are burrowed, they shoot a row of spines at a ground target, and if the targets are standing in a row, then the spines can hit all the targets within range. Lurkers are fast but virtually helpless above ground, and serve not only as excellent defense, but offense as well. |