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Kingdom Hearts Walkthrough

Awakening- Destiny Islands- Traverse Town- Wonderland- Olympus Coliseum- Deep Jungle- Traverse Town Again- Agrabah- Monstro- Atlantica- Halloween Town- Neverland- 100 Acre Woods- Hollow Bastion- End of the World

100 Acre Wood
Enemies Frequency of Appearance
- -
Items: Mythril Shard(x3), Mega-Ether, Elixer, NatureSpark, Lord Fortune, AP Up(x2), Mythril(x2), Rare Nut(x5), Power Up, Defense Up, Orichalcum(x2)
Gummis: Thunder-G, Dispel-G

On your second trip to Traveres Town, Cid gives you the Old Book to take to Merlin. This book can be found on a table in the wizard's house at any time. If you examine it, you will magically transported into the Book of Pooh and the 100 Acre Wood. If you wish to return to the Magician's Study just walk up to the compass at teh top of the page and select the correct option. Otherwise move to the right across the page, until you find a place to "read". Once read, you discover an empty meadow, if you explore this area, you will begin the 100 Acre Woods. You can continue the story of Pooh and his friends for as many of Torn Pages as you find. There are a total of five Torn Pages throughout Kingdom Hearts and by this time you should have them all. You will find them in Agrabah: Cave of Wonders, Dark Chamber; Monstro: Chamber 6; Atlantica: Ariel's Grotto; Halloween Town: Research Lab, and for finding 51 Dalmations. Each page opens up the next chapter in the Old Book. You need them all to finish the story and to "lock" the 100 Acre Wood.
Head into the Empty Meadow to find Pooh. Walk up to him and begin talking to him to learn that he is afraid that he will vanish just like all his friends have already done. Walk to the end of the log Pooh was sitting on to find a green chest housing a Mythril Shard. Chase after Pooh to leave the meadow. A save Point now appears in the upper part of the book. Head to Pooh's house, which is now available for entry on the left side of the book. At Pooh's House walk around back and hit the chimmney with the Keyblade to knock a chest into the house. If done correctly you will hear a chime. Enter into Pooh's house to claim your Mega-Ether. Now listen to Pooh. Afterwards, open the cabinet to obtain an Elixer. Leave the house and talk to Owl. He now explains that you need a Torn Page to continue with the story. With any of the Torn Pages in hand..err..inventory, you can access the first 100 Acre Wood Mini-Game.
Torn Page 1: Pooh's Hunny Hunt
This area is near the top of the page near the compass. When entering you will meet Piglet, who is really small. At first he will run behind a bush and hide from you. You must sneak up on him and Talk to him to move the story along. Wait until he is behind the tree, he always faces one direction from there. Run around the tree the other way and sneak up behind him and when Hit changes to Talk talk to him. Pooh will show up shortly after, now you must agree to help Pooh get some hunny, by chasing the bees away. Owl will appear to offer you some advice on helping Pooh get hunny. You have three minutes to help Pooh complete his mission. As the bees emerge from their hives, lock onto them, and as they head toward Pooh, attack them, to swat them away. Don't move the left analog stick or you will fall off the tree. With some good timing and luck Sora will jump to the next branch. If you fall from the tree run back up to the base and select Rush to run back up to Pooh's level; but do this quickly as without Sora up there Pooh is defensless against the bees. You will also loose 5 points each time you Rush. As you knock away the bees Pooh will float up higher and stop at the holes to gather aka eat some hunny. The amount of hunny eaten is kept at the lower left side of the screen. When the mini game is over you are transported back to the book pages. The Torn Page you used to gain this area now becomes the NatureSpark which can be given to the Fairy Godmother to free Bambi to summon. If this is your last summon(which it should be if you waited until after Neverland, to come here) the Fairy Godmother will hand over Donald's Lord Fortune. Pooh's Hunny Hunt now also becomes a Mini-game you can play anytime you want. Try to beat your best number of Hunny licks!
Torn Page 2: Block Tigger
With the second Torn Page head to Rabbit's House in the upper left corner. Examine the mailbox to find a note from Pooh. You can also pull out the veggies(cabbages and pumpkins) to find some items. Go behind the tree and talk to Pooh and Piglet, then head into the house and talk to Rabbit. When Pooh wants some hunny, lock onto a blue pot in the rafters and examine it. Now exit Rabbit's House and try to leave the area. Piglet chases you down adn tells you that something terrible has happened. Pooh is stuck in a hole leading out from Rabbit's House. Talk to the now stuck Pooh. Tigger shortly there after arrives and Owl explains the rules to this new Mini-Game. Tigger will bounce from carrot top to carrot top, pushing each one deeper and deeper into the ground. If a carrot is comkletely buried it is lost. Stand on the carrot that Tigger is about to bounce on to keep him from stomping on it. If you are facing the target that Tigger is headed for the Rush command becomes available. This is the key to blocking Tigger. You need to only save one carrot to continue. Your score is totaled by the following equation: Total Score=Total # of carrots saved x # of times Tigger is blocked. When you aer finished go inside the house and talk to Pooh. Sora will knock him out of the hole, and the games at Rabbit's House are finished. Upon returning to the book pages, the Torn Page used to enter Rabbit's House transforms into a Mythril Shard. Now you can also replay the Tigger Blocking game anytime.
Torn Page 3: Pooh's Swing
With the third Torn Page a tree appears near the bridge in the lower right hand area of the books pages. Enter and Pooh and Piglet witll see Eeyore in the water. Jump in to save the depressed, tailess donkey. After saving Eeyore, Owl will explain what to do next. Lead Pooh to the swing on the small incline (when targeted he will follow Sora). Lead Pooh up the back of the hill to the swing at the top After you learn how to play the game press the R1 button when Pooh swings back to shooot him forward. Owl will open his wings to indicate when to push the R1 button. Repeat the process until Pooh flies off the swing and lands on Eeyores house. After finishing this part of the story your Stop spell will be upgraded to Stopra. Also the Pooh's Swing Mini-Game can now be played any time. If you return to Pooh's house now he is cold from swinging so light a fire for him by casting fire magic to light the woodsticks. Do this and Pooh will give you a Mythril.
Torn Page 4: Tigger's Bounce & Tigger's Giant Pot
The fourth Torn Page opens an area near the center of the book. A very large honey pot is visible and the location is labeled as "clearing crowded with tree stumps". In this new area Tigger and Roo are here, walk to them and they will ask you if you want to bounce. Agree with them and then talk to Tigger again. Watch what he does then jump from stump to stump in the same order. The first challenge is very simple and straightforward. Just jump from the very edge of each stump to reach the next. The second challenge is a bit trickier. Jump forwared then turn around and jump to the stump on the left. Jump forward to the end, but before you jump to the ledge turn around and jump back one stump towards the pot then back to the ledge to the finish. The last challenge is basically the same as the first only Roo will launch you into the trees, to start you at a weird angle. This is the hardest part to jump on the correct first stump. Use the first-person POV to look down and find the stump you have to land on, then drop DO NOT jump onto the stump and continue as you did before.
After passing Tigger's challenges talk to Roo to start the real Mini-Game. During this part of the game Tigger will throw nuts our of the pot. You must hit them so that they rock the pot without having Sora fall from the tree stump. If you do fall just speak with Roo again to start over. Basically while standing on the tree stump just attack each nut without jumping. Stand at the center of the stump, and after each swing move Sora back there again. Attack as soon as the nut is above Sora's head. When you get a score of 20 or more the mini-game will end. If you want to speed things up lock onto the nuts and jump into the air and hit the nuts, this is more risky since you could easily fall off the stump if you do this. But it will go quicker if the nuts get hit back earlier. Anyway after knocking the pot off the hollow trunk go inside the pot to find a green chest holding a wonderful AP Up. Now move to a nearby trunk and lock onto its weak spot, attack it to release a Mythril.
Now go speak to Owl to learn that he would like some Rare Nuts found in the trees. Talk to Tigger near the back tree then go to the seesaw, then choose either Roo or Tigger as a partner. Choose Roo to get shot up into the branch directly above. Jump to grab the Rare Nut, give it to Owl for a Power Up. Return and grab the second Rare Nut, give this one to Owl for a Defense Up. Fall down to the branch directly below for a Thunder-G (you may need to use Glide to get inside). Lower the tree stump at the back of the area by jumping on it. This makes a water geyser lift a tree stump on the other side where you can grab another Rare Nut. When you give this one to Owl he will return the gift with a Mythril Shard. Now do the sesaw with Tigger. From the branch where you land, jump along the branches to the left to reach a piece of land with a red chest on it. Open the chest for a Mythril Shard. From here, turn around and jump on the leafy branches of the tree near you where Pooh is at its base. Jump inside the hollow of the tree to knock a Dispel-G loose. Find Piglet standing near a piece of bark. Jump on the short stump nearby to start a geyser, now use the large stump near the ledge to jump onto the bark platform. From here jump onto a tree branch above to get another Rare Nut. For this one Owl will relinquish a very nice AP Up. Now have Roo launch you into the tree above, once up turn left and jump along the branches. The last Rare Nut is in a tree branch directly above the first stump that starts a geyser. When you return this one to Owl he will give you a Orichalcum. After Owl congratulates you, leave the area. The Torn Page you used to enter the area turns into a Mythril and you can play Tigger's Giant Pot anytime you want now.
Torn Page 5: Pooh's Muddy Path
The last Torn Page opens the "winding, muddy path," in the lower left corner of the book. When you enter you will see Pooh walking around a big bush. Move towards him, after a short scene, lock onto Pooh to have him follow you. Walk around the center bush and when you get to an area where you can Examine do so to fine Eeyore. This starts the last mini-game of the 100 Acre Wood. The goal of which is to find all of Pooh's friends and gather them at the bush. During this mini-game you need to lead Pooh around to talk to all of his friends. So start with Roo. Lock onto Pooh and lead him around the center bush and under a nearby tree root where Roo is hopping. Talk to him to have him wait at the bush. Now to get Rabbit. Move toward the set of holes in the wall at the back of the area and wait for Rabbit to come out of one them. Talk to him to make him go back to the bush. For Tigger you need to find where the air is rising from a well under a fallen tree trunk that Tigger is jumping on. Jump into the rush of air to rise up to the area above. Stand on the end of the tree Tigger is jumping on and wait for him to jump towards you, when he gets close talk to him. To get Owl you need to Jump onto the well again to rise to the upper level. Then go across the fallen tree to the other side. Now jump to the ledge high above and talk with Owl to have him go back to the bush. Piglet is in the hollow of the highest tree. So you must lead Pooh up to Piglet. Stand at the end of the log, target the cobwebs, and blast them with some Fire to get rid of them. Go to the blue flowers below and lock onto Pooh to make him come over to them, Pooh will then use the blue flowers to float up to the next level. Now stand at the end of the log and target Pooh, so that he walks through it. Finally stand near the blue flowers on this level and have Pooh use these to go up higher. Now go stand near the tree where Piglet is hidden and lock onto Pooh to get Piglet to come out of the tree. Now drop down below and talk to Piglet to have him join the rest of the crew in the bush. Aftrer all of Pooh's friends are back together again you get to watch as scene which ends with the 100 Acre Wood's Keyhole being locked. And your final Torn Page becomes an Orichalcum.
Once you are done with Pooh. Use the Save Point in Merlin's House to jump into your gummi ship. Now set a course for one of the coolest worlds in this game Hollow Bastion.